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Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 19 Sep 2016 17:02
by legendskills
So they are doing great work but would you eventually get to increase the map size so like Belgium netherlands aren't so packed? and scale actually lowers?
My ultimate dream is to have like a huge map I asked in the general discussions of ets if it was possible to make a 1:2 scale or 1:1 scale map with this game and it is possible I would love even like a 1:5 scale one!

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 19 Sep 2016 17:45
by LoaderSaints
As far as I know the mappers have no intentions to change the scale of the map in the future. It is already a huge task to get whole of Europe made at the scale of 1:19.

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 19 Sep 2016 18:54
by samuray
Who would like to play the game in 1:1 map scale? It means also 1:1 in time scale. So you would have to drive 2-3 days to complete a single delivery from Finland to Spain. I would drive my car around Europe in real life instead...

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 19 Sep 2016 20:43
by sashko1993
LoaderSaints wrote:As far as I know the mappers have no intentions to change the scale of the map in the future. It is already a huge task to get whole of Europe made at the scale of 1:19.
1:19 means that 1 cm of the map is equaled to 19 kilometers in real,right? :)

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 19 Sep 2016 21:12
by Volleybal4life
In the game it does work a little bit different I think. But it basically is just that.

I wouldn't even like the game to be 1:1.. Making the map is already a lot of work in this scale, let alone mapping a 1:1 game!

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 20 Sep 2016 05:28
by LoaderSaints
sashko1993 wrote:1:19 means that 1 cm of the map is equaled to 19 kilometers in real,right? :)
1 kilometre in-game equals to 19 kilometres in real life.

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 20 Sep 2016 19:08
by The Mad One
LoaderSaints wrote:1 kilometre in-game equals to 19 kilometres in real life.
It's 15 in the UK...

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 21 Sep 2016 05:30
by LoaderSaints
Yes indeed but I was just correcting what sashko1993 wrote. ;)

Re: [WIP] The full real-life ETS2 1.24.x + ProMods 2.1x Map

Posted: 23 Sep 2016 07:13
by RootlessAgrarian
@Devilagent Hmm I guess that's one way to do it! But... it could take me months to make a 100 pct vanilla profile :-) and by then they'd have changed the map and added more stuff!

It would be nice if the game itself offered some degree of introspection, maybe a couple of menus down (or via the console). I'd be really happy if the console offered a command like "show maps" that would show all the loaded map files at the present location. Or if, when you take a debug snap shot with trouble report, the trouble log included some info as to the maps involved at those coordinates. And gee, would I ever love to create a named waypoint (as in GPS) in that error report dialog, a waypoint that I could go back to w/o typing in lengthy and error-prone coords.

Re: [WIP] The full real-life ETS2 1.25.x + ProMods 2.1x Map

Posted: 01 Oct 2016 21:25
by markinho8
Why aren't all roads included in this map? Btw gr8 work.