Other mods that work with our map pack

Ask questions about the ETS2 mods here. If useful they will be added to the Q&A / Development updates.
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Nico
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Location: Apeldoorn, Gelderland

24 Nov 2013 01:31

I have no idea, but I can remember other people looking for it before.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

ExterGER
Posts: 7
Joined: 12 Dec 2013 13:30

18 Dec 2013 11:13

tested on 1.8.3.2 with Promods 1.01

Winter Mods
http://ets2mods.org/2013/11/winter-mod-v-3/ by Icemann29 (actually favored Winter Mod)
http://ets2mods.org/2013/12/winter-edit-v-2/by BleDrajor
http://ets2mods.org/2013/11/re-edit-win ... c-tsm-4-x/ by RED Expert

Engine Sound Mod V12
http://ets.modhoster.de/mods/soundmod-by-icemann29--2 by Icemann29

Company Mod/Mod Pack V18
http://ets.modhoster.de/mods/sorglos-by ... rmenmod--2 by Icemann29

TSM Trailerpack Schwerlast 1 to 3 V1.75
http://trucksim-map.com/filebase/index. ... ailerpack/

TSM Container Trailerpacket V1.6
http://trucksim-map.com/filebase/index. ... ailerpack/

Anbauteile Mega Mod V6
http://ets.modhoster.de/mods/anbauteile-mega-mod-v6

usgrossetofc
Posts: 1
Joined: 18 Aug 2013 01:51

23 Dec 2013 05:14

Is there an economy mod that works with promods. I would like a realistic economy

cr7camiao
Posts: 3
Joined: 30 Dec 2013 23:18

30 Dec 2013 23:50

Conqui_98 wrote:Hi, I am new to the promod map but was wondering is there any no damage mod that runs with this map as before I had tsm and all no damage mods worked but I cant find one that works with this map?
You can generate a def file without damage here: http://www.promods.net/download.php

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Nico
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31 Dec 2013 08:53

usgrossetofc wrote:Is there an economy mod that works with promods. I would like a realistic economy
We are going to get busy with some economy options to include in our def generator.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

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DeDios85
Posts: 66
Joined: 04 Jan 2014 14:17
Location: Lecco

05 Jan 2014 11:56

Is the "Poland rebuilding" mod been compatible? I see that they worked on a fix but..is this "officially" compatible?

OT i'm new about this game and this modding world, but..i think that all modders need to work all together for to do just ONE mega-pack mod. Less mods, more performance, less problems/bugs.

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Nico
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05 Jan 2014 11:57

One mega mod will never work for lots of reasons:
1. Most PC´s will never be able to handle it
2. There are alot of mods which are just the "same"
3. Lot's of stuff simply do not combine
4. No one wants it (at least that is how I would look at it from a modders perspective)
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

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DeDios85
Posts: 66
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Location: Lecco

05 Jan 2014 12:18

Thanks for your reply :)

Well, i remain with the opinion that if people work all together, quality of the work will remain almost at the same level, and..most important, there will be less bugs.
But, i can understand your point from a modding view: all people can work and build what they want..so more work, more variety :)

Sorry for the same question again :D is the Poland mod officially compatible with your beautiful mod now? i don't want to "ruin" my gaming experience using more mod maps all together if they're not compatible 8-)

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Nico
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05 Jan 2014 12:22

Not sure, you have to ask Radol for that...

And why does a big mod give less bugs?? there is no releation between the size of a mod and the amount of bugs.

Between the skill of a modder and bugs is a relation btw.
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

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DeDios85
Posts: 66
Joined: 04 Jan 2014 14:17
Location: Lecco

05 Jan 2014 13:05

Nico wrote:Not sure, you have to ask Radol for that...
Thanks, i'll try the mod this afternoon, we'll see what happens :)
Nico wrote: And why does a big mod give less bugs?? there is no releation between the size of a mod and the amount of bugs.
If more people work all together, there are few possibilities to see some "problems" between different maps "junctions" , because there's more "betatesting", so people who works on different countries can discuss and share their experience with others.
They can raise level of detail on a common level.

For the final user there are less problems, and..less downloads of course :)



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