Other mods that work with our map pack
Forum rules
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
tested on 1.8.3.2 with Promods 1.01
Winter Mods
http://ets2mods.org/2013/11/winter-mod-v-3/ by Icemann29 (actually favored Winter Mod)
http://ets2mods.org/2013/12/winter-edit-v-2/by BleDrajor
http://ets2mods.org/2013/11/re-edit-win ... c-tsm-4-x/ by RED Expert
Engine Sound Mod V12
http://ets.modhoster.de/mods/soundmod-by-icemann29--2 by Icemann29
Company Mod/Mod Pack V18
http://ets.modhoster.de/mods/sorglos-by ... rmenmod--2 by Icemann29
TSM Trailerpack Schwerlast 1 to 3 V1.75
http://trucksim-map.com/filebase/index. ... ailerpack/
TSM Container Trailerpacket V1.6
http://trucksim-map.com/filebase/index. ... ailerpack/
Anbauteile Mega Mod V6
http://ets.modhoster.de/mods/anbauteile-mega-mod-v6
Winter Mods
http://ets2mods.org/2013/11/winter-mod-v-3/ by Icemann29 (actually favored Winter Mod)
http://ets2mods.org/2013/12/winter-edit-v-2/by BleDrajor
http://ets2mods.org/2013/11/re-edit-win ... c-tsm-4-x/ by RED Expert
Engine Sound Mod V12
http://ets.modhoster.de/mods/soundmod-by-icemann29--2 by Icemann29
Company Mod/Mod Pack V18
http://ets.modhoster.de/mods/sorglos-by ... rmenmod--2 by Icemann29
TSM Trailerpack Schwerlast 1 to 3 V1.75
http://trucksim-map.com/filebase/index. ... ailerpack/
TSM Container Trailerpacket V1.6
http://trucksim-map.com/filebase/index. ... ailerpack/
Anbauteile Mega Mod V6
http://ets.modhoster.de/mods/anbauteile-mega-mod-v6
-
- Posts: 1
- Joined: 18 Aug 2013 01:51
Is there an economy mod that works with promods. I would like a realistic economy
You can generate a def file without damage here: http://www.promods.net/download.phpConqui_98 wrote:Hi, I am new to the promod map but was wondering is there any no damage mod that runs with this map as before I had tsm and all no damage mods worked but I cant find one that works with this map?
We are going to get busy with some economy options to include in our def generator.usgrossetofc wrote:Is there an economy mod that works with promods. I would like a realistic economy
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
Is the "Poland rebuilding" mod been compatible? I see that they worked on a fix but..is this "officially" compatible?
OT i'm new about this game and this modding world, but..i think that all modders need to work all together for to do just ONE mega-pack mod. Less mods, more performance, less problems/bugs.
OT i'm new about this game and this modding world, but..i think that all modders need to work all together for to do just ONE mega-pack mod. Less mods, more performance, less problems/bugs.
One mega mod will never work for lots of reasons:
1. Most PC´s will never be able to handle it
2. There are alot of mods which are just the "same"
3. Lot's of stuff simply do not combine
4. No one wants it (at least that is how I would look at it from a modders perspective)
1. Most PC´s will never be able to handle it
2. There are alot of mods which are just the "same"
3. Lot's of stuff simply do not combine
4. No one wants it (at least that is how I would look at it from a modders perspective)
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
Thanks for your reply
Well, i remain with the opinion that if people work all together, quality of the work will remain almost at the same level, and..most important, there will be less bugs.
But, i can understand your point from a modding view: all people can work and build what they want..so more work, more variety
Sorry for the same question again is the Poland mod officially compatible with your beautiful mod now? i don't want to "ruin" my gaming experience using more mod maps all together if they're not compatible
Well, i remain with the opinion that if people work all together, quality of the work will remain almost at the same level, and..most important, there will be less bugs.
But, i can understand your point from a modding view: all people can work and build what they want..so more work, more variety
Sorry for the same question again is the Poland mod officially compatible with your beautiful mod now? i don't want to "ruin" my gaming experience using more mod maps all together if they're not compatible
Not sure, you have to ask Radol for that...
And why does a big mod give less bugs?? there is no releation between the size of a mod and the amount of bugs.
Between the skill of a modder and bugs is a relation btw.
And why does a big mod give less bugs?? there is no releation between the size of a mod and the amount of bugs.
Between the skill of a modder and bugs is a relation btw.
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
Thanks, i'll try the mod this afternoon, we'll see what happensNico wrote:Not sure, you have to ask Radol for that...
If more people work all together, there are few possibilities to see some "problems" between different maps "junctions" , because there's more "betatesting", so people who works on different countries can discuss and share their experience with others.Nico wrote: And why does a big mod give less bugs?? there is no releation between the size of a mod and the amount of bugs.
They can raise level of detail on a common level.
For the final user there are less problems, and..less downloads of course
-
- Information
-
Who is online
Users browsing this forum: No registered users and 50 guests