Patch 1.22 - changes to ProMods

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Herdox
Posts: 180
Joined: 04 Apr 2014 09:56
Location: Kraków, Poland
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30 Nov 2015 10:45

Hi,
As we all know that patch 1.22 introduce external deliveries, new vegetation system and some changes in creating mods (I could be wrong about last one).

I have 3 questions:
1) Fist is about mod creating system. Is it affect ProMods, which need to be made some changes or not?
2) Second is about vegetation system. Is there need to place new plants or it need to change some files?
3) The last one is about extgernal deliveries. Is it possible to make ProMods cities appear in WoTr Job Market?

Thanks for any answer.

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MandelSoft
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30 Nov 2015 11:04

1) To our experience, there are no significant changes on that front.
2) We already have replaced the vegetation on our end, so don't worry about that
3) The WOT job market does not work with any map mod, since there is no way mods can interact with that.
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Herdox
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Location: Kraków, Poland
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30 Nov 2015 11:25

Thanks for respond.

RH Trucking
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30 Nov 2015 17:42

Herdox wrote: 3) The last one is about extgernal deliveries. Is it possible to make ProMods cities appear in WoTr Job Market?
hey mate
imagine how much work this would be to be compatible with > ALL < the map mods etc thats impossible..
Last edited by tkk7406 on 30 Nov 2015 17:52, edited 1 time in total.
Reason: Fixed quote
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aare-r
Posts: 12
Joined: 04 Dec 2014 16:55

30 Nov 2015 18:40

I have the following question regarding full update of ProMods map to new patch 1.22 original map. By my understanding, all the fixes done by SCS (traffic signs and other) will be lost because ProMods will overwrite them with it`s own content sector by sector?

yozza
Posts: 39
Joined: 08 Aug 2013 11:00
Location: Runcorn, Cheshire United Kingdom

30 Nov 2015 21:19

MandelSoft wrote:1) To our experience, there are no significant changes on that front.
2) We already have replaced the vegetation on our end, so don't worry about that
3) The WOT job market does not work with any map mod, since there is no way mods can interact with that.
In relation to the 2nd answer you gave. Will that be released separately as a fix or will it be implemented into the next major Promods update.

sashko1993
Posts: 137
Joined: 21 Apr 2014 13:58

30 Nov 2015 22:22

Oh dear! It is a shame that Promods new update will delay because SCS moved several files into their archive as i read but i hope you will deal with that files guys you are awesome! :)

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Jan Verschueren
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11 Dec 2015 15:31

yozza wrote:In relation to the 2nd answer you gave. Will that be released separately as a fix or will it be implemented into the next major Promods update.
There already is a seperate patch to fix v1.22 compatibility issues with mapmods: http://forum.scssoft.com/viewtopic.php?f=34&t=195986
"You know you've played too much ETS2 when..." :lol: :P

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