error Promods/WorldOfTrucks order :(
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Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
- LoaderSaints
- Posts: 1754
- Joined: 31 Mar 2014 13:49
- Location: Uusimaa, Finland
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Although I wonder what will happen when a map mod removed one of the prefabs in the cities in the default map.
I think it's extremely silly of SCS to release a feature (WoT-contract) that is incompatible with another feature (map-mod support). Since WoT-contracts also don't support both map DLCs, I assume SCS is still working on this new feature. It shows promise, but at this point, I probably won't use it.
I think it's extremely silly of SCS to release a feature (WoT-contract) that is incompatible with another feature (map-mod support). Since WoT-contracts also don't support both map DLCs, I assume SCS is still working on this new feature. It shows promise, but at this point, I probably won't use it.
I doubt that they will add support for Mapmods into that, as that probably would mean that they have to add the cities/countrys manually.
That the dlc is not yet supported probably comes from how they want to get sure to detected it trough WoT...or wwhat would happen if someone connects its Wot Account to a profile which own the dlcs, makes jobs in there, and then connects it to an Profile which do not own the dlc stuff.
How would they know that the person cant make a delivery from the last city he was in?
How do they know that that profile for some reason does not have the dlc content installed?
etc....the same would go for Map mods which additionally change stuff on the roadlayout itself.
That the dlc is not yet supported probably comes from how they want to get sure to detected it trough WoT...or wwhat would happen if someone connects its Wot Account to a profile which own the dlcs, makes jobs in there, and then connects it to an Profile which do not own the dlc stuff.
How would they know that the person cant make a delivery from the last city he was in?
How do they know that that profile for some reason does not have the dlc content installed?
etc....the same would go for Map mods which additionally change stuff on the roadlayout itself.
- Drive Safely
- Posts: 668
- Joined: 17 Sep 2015 07:10
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Can't it work with reworked cities from ProMods?
Example: Vanilla map includes the UK. ProMods has changed some of the UK, but the city names have not been replaced with new names for those vanilla cities.
So can't World of Trucks use ProMods cities that have reworked the vanilla map cities? So we can be able to drive on the different interchanges etc.
Example: Vanilla map includes the UK. ProMods has changed some of the UK, but the city names have not been replaced with new names for those vanilla cities.
So can't World of Trucks use ProMods cities that have reworked the vanilla map cities? So we can be able to drive on the different interchanges etc.
Given that the city still features the same companies it should work I think...
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
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I'm not sure if this is the right topic to discuss this bit but whenever I press the tilde key I get this error: Unable to find 'Road - right vegetation' and Unable to find 'Road - left vegetation' and also Unable to 'Prefab - vegetation'
Could this be due to ProMods V1.98 not being 100% fully compatible with ETS2 V1.22?
Could this be due to ProMods V1.98 not being 100% fully compatible with ETS2 V1.22?