adding new cities to ets2

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Mikyli
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Joined: 05 Aug 2013 10:24
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09 Aug 2013 19:47

Can someone make a video how i suppose add new city to ets2 because I don't know how to do it.

Nico had some manual but i didn't understand it so video might be helpful to me :)

RoadRageDude
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26 Jan 2014 20:50

There are various youtube vids that can help u but there in german. Sorry if i cant actually help u but there are youtube tutorial videos out there.

sw3gameboy
Posts: 179
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Location: Ljungby

26 Jan 2014 21:34

I can post here an tutorial tomorrow, but not now unfortunately. It's gonna have pics though instead of a video :roll:

sw3gameboy
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Location: Ljungby

27 Jan 2014 15:44

Sorry for double post, but i am gonna send you the tutorial PM, just so that you know ;)

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Nico
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27 Jan 2014 15:58

Why not share it on here so other users with the same question can see it aswell ;)
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

sw3gameboy
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Joined: 11 Aug 2013 18:40
Location: Ljungby

27 Jan 2014 16:04

Nico wrote:Why not share it on here so other users with the same question can see it aswell ;)
OK, i reconsidered to share it here. I got a problem though - i have written it in a document and the extension doc isn't allowed. How am i going to share it here!? Seriously... :x

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Nico
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27 Jan 2014 16:16

Post the content? or maybe put a link up for other users?

ofc if you dont want to share it than don't ;)
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

27 Jan 2014 16:22

Nico wrote:Post the content? or maybe put a link up for other users?

ofc if you dont want to share it than don't ;)
Here's the link: http://www75.zippyshare.com/v/61177492/file.html
Hope this helps for ya 8-)

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MandelSoft
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Location: Delft [NL]

27 Jan 2014 18:06

Pretty good tutorial, but I have to make one correction note: for the sake of possible conflicts, rename city.sii to something else. For Promods, we have city.promods.sii, which looks like this

Code: Select all

SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.

# DENMARK
@include "city/kolding.sii"
@include "city/esbjerg.sii"
@include "city/odense.sii"
@include "city/kobenhavn.sii"
@include "city/aarhus.sii"
@include "city/aalborg.sii"
@include "city/fredhavn.sii"
@include "city/rodbyhavn.sii"
@include "city/gedser.sii"
@include "city/hirtshals.sii"

# SWEDEN
@include "city/malmo.sii"
@include "city/goteborg.sii"
@include "city/jonkoping.sii"
@include "city/karlstad.sii"
@include "city/linkoping.sii"
@include "city/stockholm.sii"
@include "city/sodertalje.sii"
@include "city/skovde.sii"

# NORWAY
@include "city/kristiansand.sii"
@include "city/stavanger.sii"
@include "city/bergen.sii"
@include "city/odda.sii"
@include "city/gardermoen.sii"
@include "city/oslo.sii"
@include "city/honefoss.sii"
@include "city/geilo.sii"

# FINLAND
@include "city/turku.sii"
@include "city/helsinki.sii"

# GERMANY
@include "city/flensburg.sii"
@include "city/puttgarden.sii"
@include "city/burg.sii"

#UK
@include "city/croydon.sii"
@include "city/portsmouth.sii"


}
Note that only the NEW cities are there and not the original cities.
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sw3gameboy
Posts: 179
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Location: Ljungby

27 Jan 2014 19:20

Going to correct that, thanks!
EDIT: New problem, what do you mean with the correction. I wrote "That renaming is a must to avoid conflicts" clearly in the document :?



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