ProMods Roadhouse (free topic)

You can talk about anything here (but respect the rules)
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Posts: 12
Joined: 03 Apr 2018 11:34
Location: Depok, Jawa Barat, Indonesia

15 Dec 2018 17:02

Glad to hear that there's a thought! :)
Hopefully the suitable candidate for its development will be found asap
Airell M.

Communicate in Indonesian, Malay and English :)

As of 09/02/2019, 00:20 (UTC+7):
  • 174,907 km
    Current Headquarter: Wien (A)
    Mods in use: ProMods 2.32 + RUSMAP 1.8.1 + Southern Region 7.5.0 + Romania Extended 2.0
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Posts: 287
Joined: 21 Mar 2015 21:14
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Location: Budapest, Hungary

13 Jan 2019 13:43

Hey Roadhouse folks,

So, during the SCS Christmas stream, there were words about the upcoming DirectX 11 support, which is supposed to come out sometime this year. I remember Pavel telling Squirrel a couple years ago that this wouldn't mean any performance improvements at first, but would lay the groundwork for additional tech improvements to come later.

Two questions here:

1. What do you think, when will this tech update be shipped?

2. How much work ProMods will need to adapt to the new API? Do you think there'll be a need to modify any assets (*.mats, textures, etc.) to make the mod compatible with the new renderer?
Junior ProMods tester. Translator of the official ETS2 + ATS Hungarian localizations. Ex-Beta tester of SCS Software. Retired Admin of Pre-recorded DJ at ETS2 RestaCar Pirate Radio.

Posts: 223
Joined: 29 Apr 2014 09:32

08 Apr 2019 16:27

Perhaps something nice for those working on ProMods.

All ProMods team has done their best work. I hope it can only get better.

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