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Re: ProMods Roadhouse (free topic)

Posted: 15 Dec 2015 22:23
by DEL BOY
That map reminds me of the london tube underground map........but looks cool.... :P :P

Re: ProMods Roadhouse (free topic)

Posted: 16 Dec 2015 08:50
by AlexanderPope
To be clear, that is a map of America's INITIAL interstate highway project. Obviously nowadays the West Coast in particular is crawling with highways. Literally, if you drive through LA, it looks like a giant concrete spider crawling around.

Re: ProMods Roadhouse (free topic)

Posted: 18 Dec 2015 13:14
by jdenm8
So, SCS announced the release date for ATS. February 3rd next year.

According to a local retailer, Retail copies are going to get the Arizona DLC free.

Re: ProMods Roadhouse (free topic)

Posted: 18 Dec 2015 13:32
by Volleybal4life
Never trust local retailers, only trust the SCS blog.

Re: ProMods Roadhouse (free topic)

Posted: 18 Dec 2015 15:48
by jdenm8
Date's on the blog. As for the DLC, hence the 'According to'. It's likely this is being handled by Excalibur (English-Language Retail Publisher), not by SCS. I'm inclined to believe it since EBGames rarely actually makes up their own product descriptions. They're always copied from some PR material.

Re: ProMods Roadhouse (free topic)

Posted: 18 Dec 2015 20:51
by penguinaz
AlexanderPope wrote:To be clear, that is a map of America's INITIAL interstate highway project. Obviously nowadays the West Coast in particular is crawling with highways. Literally, if you drive through LA, it looks like a giant concrete spider crawling around.
Actually, the map is of PRIMARY interstate highways. Interstates with a 1 or 2 digit number. It is missing the artillary interstates which are 3 digits long, and is missing non-interstate motorways such as U.S. highways, and State Highways. For example, I live by U.S. Highway 101 which is a 6 lane freeway, however isn't on this map because it isn't on this map. I also live near Interstate 280 which isn't on this map because it is a 3 digit artillery freeway. But I do live near Interstate 80 which is a primary Interstate and is shown on this map (the one that ends in San Francisco)

L.A. Has tons of freeways but only 2 primary interstates: 5 and 10

Re: ProMods Roadhouse (free topic)

Posted: 18 Dec 2015 22:19
by Rocar 512E
penguinaz wrote:
AlexanderPope wrote:To be clear, that is a map of America's INITIAL interstate highway project. Obviously nowadays the West Coast in particular is crawling with highways. Literally, if you drive through LA, it looks like a giant concrete spider crawling around.
Actually, the map is of PRIMARY interstate highways. Interstates with a 1 or 2 digit number. It is missing the artillary interstates which are 3 digits long, and is missing non-interstate motorways such as U.S. highways, and State Highways. For example, I live by U.S. Highway 101 which is a 6 lane freeway, however isn't on this map because it isn't on this map. I also live near Interstate 280 which isn't on this map because it is a 3 digit artillery freeway. But I do live near Interstate 80 which is a primary Interstate and is shown on this map (the one that ends in San Francisco)

L.A. Has tons of freeways but only 2 primary interstates: 5 and 10
I am trying to search the European Roads version of that map, it was posted by MandelSoft quite of time ago but i am too lazy to search the post which included that map.

Re: ProMods Roadhouse (free topic)

Posted: 19 Dec 2015 07:34
by adrian007
@jdenm8 yeah mate was up at my local EBgames this arvo and told them about it will be interesting to see how much they sell it for but.
Adrian 8-)

Re: ProMods Roadhouse (free topic)

Posted: 19 Dec 2015 10:56
by Nico
The game is getting better.

The nevada DLC is having some awesome junctions build in. SCS did some cool stuff with the new assets they created.

Re: ProMods Roadhouse (free topic)

Posted: 19 Dec 2015 11:01
by jspence73
The DLC's just keep coming for more Since Scs are Screaming out for new ideas to add to the game of Ets2 and I just keep buying them all ;)