Iberian Peninsula Development

Here we will update you with the latest progress.
Carbonell82
Posts: 5
Joined: 21 Feb 2021 23:32

01 Feb 2024 17:35

hello again

I think I'm going to need more help to post that report in the right forum...

I'm a bit clumsy when it comes to forums.

The bug forum is blocked and I don't know where else I should and could post it.

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ScuL
Founder
Posts: 10659
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

01 Feb 2024 21:52

This is the bug forum for ETS2 viewforum.php?f=29
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

02 Feb 2024 21:50

Carbonell82 wrote:
29 Jan 2024 18:38
hello
First of all, I would like to thank immensely the work of developing this Iberia map, of course also to all the developers of the rest of the maps, having said that:
It is a serious problem for me to write in these places, because my level of English is very low and I need to use the translator constantly.
and I just wanted to make a suggestion for the maps and I can't find the right place to publish my proposal

I'm going to leave it here to see if a good Samaritan helps me get the suggestion to the ears of many players who develop the maps.

Well, because there are a large number of roads and highways on which to travel, it is easy to get where you need to, except when after traveling a route you find a special event at the exit of the road that takes you to your destination. , this is fine, as long as there is an alternative route or path, in my case, to make a trip from La Coruña to Vigo, I have had to advance to O Barco (Ourense) to be able to get to Vigo, multiplying the time by 3 and the cost of the trip

I know and understand that my proposal is very demanding because it involves a lot of work.

but it would make ETS2 something much more real

Thank you very much and greetings to all :D
I use Brutal traffic mode, which I modded to run very smoothly at g_traffic 10. With that, I have pretty much enough dynamics and don't need detours at all.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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CCMGAMER02
Posts: 135
Joined: 04 Jan 2017 17:43
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Location: BARCELONA - FERRERAS DE ARRIBA [ZAMORA]
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15 Jun 2024 20:59

Hi

Looking at the content of v2.70, I would like to know, and it seems to me that the Promods community that follows Iberia's work as well, is there someone currently taking care of the project or is it abandoned?

Because for 1 year or so we don't know anything and I think it would be good to have a mini update of something like this if there is any problem that it has been abandoned or something and how I do it in my mod

It's true that Ivan is the only one who knows something, but about the others like Real and I don't know if there is anyone else, he doesn't know anything

Thanks

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ScuL
Founder
Posts: 10659
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

16 Jun 2024 06:39

Both Iberia developers are currently not able to do any modding
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
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