Hide "end of map" barrier signs

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stummer
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11 Mar 2014 13:01

Since I drive with a route advisor, I use a mod to hide the "end of map" signs (floating arrows across the streets leading to nowhere). But on ProMods part of the map, they are visible.

Do you use other files than the original map?
And if so, which ones do I have to replace by full transparent ones?

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Nico
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11 Mar 2014 15:40

We never added our own ones so we should be using SCS their ones.

I have no idea how that mod works, so it could be that there is some stupid mistake.
Am I developing at the moment?
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cashtime2013
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11 Mar 2014 16:30

Stummer: is your mod loading before or after the ProMods mod files? The barrier signs mod must load after any map mods, else they could get overwritten. The mod I use to eliminate those signs work on all my maps.
British Isles Developer

Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit

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n4gix.bill.leaming
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11 Mar 2014 20:19

I use "Optical clearing barriers for ETS2 1.5.2.scs" and it works just fine to remove all the glow in the dark barriers...

...and it gets loaded before Promods and any other map mods I've got installed...
Fr. Bill
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Interests: Gauge Programming - 3d Modeling for Milviz

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cashtime2013
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11 Mar 2014 22:09

OK Bill, perhaps stummer might like to try that one if it works for you. Personally, I use 'Artificial Signs Begone v2.0'
British Isles Developer

Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit

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stummer
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11 Mar 2014 22:13

Thanks for the tips guys. I used "artificial signs gone 1.1" ... and comparing to "Optical clearing barriers for ETS2 1.5.2" I noticed, that there are 2 sets of barriers: The one for the original mal and one for the DLC. My mod didn't replace the dlc set.

Now it works as it should. Thanks again!

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cashtime2013
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12 Mar 2014 00:34

Problem solved........... glad to help!
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Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit

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n4gix.bill.leaming
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12 Mar 2014 19:54

Between the Optical Clearing... mod, the "Sewer" mod, and the "find_your_trailer_mod.scs" I really need to pay attention to my driving, because I've now masked nearly all of the 'clues' that ETS2 provides.

The "find_your_trailer_mod.scs" is especially nice as it gets rid of the "bouncing green coil" and leaves only a very faint "outline box" on the ground where trailers are to be parked.

It's really tough to see during rain, fog, and night time! :lol:
Fr. Bill
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Interests: Gauge Programming - 3d Modeling for Milviz



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