Rusmap OpenGL Fix
- leillo1975
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I ser here that he make OpenGL fixes:
http://www.ets2mod.com/viewtopic.php?t=12586
http://www.ets2mod.com/viewtopic.php?t=12586
- yaumeister
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I've driven about 45 mins in RusMap 1.6.1 delivering a load from Warsaw to Kolhm.
Good news:
Driven through Brest and detoured on the outskirts of Minsk (I missed the first exit), and no crashes yet, not even errors in the game log.
Bad news:
There are still corrupt road signs with incorrect textures on them, and sometimes the ground texture is from road signs.
Good news:
Driven through Brest and detoured on the outskirts of Minsk (I missed the first exit), and no crashes yet, not even errors in the game log.
Bad news:
There are still corrupt road signs with incorrect textures on them, and sometimes the ground texture is from road signs.
Same experience here. No crashes, but the texture errors with signs and the street surface still exist.
Does anyone know whether its now possible to take the route via Poland towards Ukraine? There was always the crash in Poland before entering Ukraine
Does anyone know whether its now possible to take the route via Poland towards Ukraine? There was always the crash in Poland before entering Ukraine
- leillo1975
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Penguinaz, Could Aldimator take your job to fix his map? or the corrections are made by himself?.
Although if the map now works fairly well, I would like to thank you for your fantastic work
Although if the map now works fairly well, I would like to thank you for your fantastic work
- leillo1975
- Posts: 87
- Joined: 15 Dec 2014 18:33
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Two hour in Rusmap 1.61 without this fix and I don't see bad textures and I don't have crashes.
- yaumeister
- Posts: 57
- Joined: 08 Jan 2016 14:18
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Now that 1.23 beta is out, can anyone confirm if SCS has fixed text and hopefully sign issues?penguinaz wrote:News from ScuL: It is possible that SCS will fix the text issues in ETS2 version 1.23! Hopefully this will translate to the Rusmap sign textures as well.
Penguinaz, thanks again for your work on fixing OpenGL issues!