Failed to lock vertex buffer

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befsztyk
Posts: 54
Joined: 03 Apr 2014 21:47

08 Apr 2014 23:05

Hi, I've got game version 1.9.22 Gold Bundle & ProMod ver. 1.62 and all the time the game is crashing. First in Hamburg, then every 15-20 min in Denmark, Sweden and Finland.

Here's log:

Code: Select all

************ : log created on : Tuesday April 08 2014 @ 12:24:52
00:00:00.000 : [sys] running on x86 / Windows 8 x86 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  E:\Euro Truck Simulator 2 Gold\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz] with 2 cores (2 threads) at ~3000MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2929630Hz
00:00:00.000 : [mem] physical total: 3326M
00:00:00.000 : [mem] physical avail: 2697M
00:00:00.000 : [mem] virtual total: 2047M
00:00:00.000 : [mem] virtual avail: 1976M
00:00:00.000 : [mem] Trying to allocate memory pool (307200K)
00:00:00.000 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.007 : Disabling color wrap as both color strings are empty
00:00:00.129 : [hashfs] base.scs: Mounted and validated, 47764 entries (720200D506205404FB8361E9258210F965123EEDBD80D4D7C4CBA9E76270C45)
00:00:00.131 : [hashfs] core.scs: Mounted and validated, 3 entries (6BBE64745A8E4785DBD1D71FCC22832326B1846769601000BC06149F5D51B3B)
00:00:00.188 : [hashfs] def.scs: Mounted and validated, 4835 entries (C47D41F8CF0673DFCFE3C78889A786613C438FA37FD6CE2600A1838E4439F28)
00:00:00.244 : [hashfs] locale.scs: Mounted and validated, 133 entries (89F2F20A9DE9F85F7AFD0F916070D6F938DF040C9EF0DA94421632A3E17CDE9)
00:00:00.246 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (65105171E201220A0BDDCD2294472960A7B2EE855F2E73DEB937C2EB4343E25)
00:00:00.246 : [ufs] Home directory: 'C:/Users/Bef/Documents/Euro Truck Simulator 2'.
00:00:00.248 : exec /home/config.cfg
00:00:00.248 : [sys] Executing /home/config.cfg ...
00:00:00.248 : uset g_bloom_standard_deviation "0.5"
00:00:00.248 : uset g_bloom_filter_radius "6"
00:00:00.248 : uset g_bloom_resizing_steps "3"
00:00:00.248 : uset g_bloom_override "0"
00:00:00.248 : uset r_full_resolution_corrections "0"
00:00:00.248 : uset r_force_color_shadowmaps "0"
00:00:00.248 : uset g_hw_info "1"
00:00:00.248 : uset g_cargo_sort "0"
00:00:00.248 : uset g_tooltip_delay "0.4"
00:00:00.248 : uset g_global_force_load_selector "0"
00:00:00.248 : uset g_desktop_fadeout "60"
00:00:00.248 : uset r_wireframe "0"
00:00:00.248 : uset r_multimon_border_fov_right "0"
00:00:00.248 : uset r_multimon_border_fov_left "0"
00:00:00.248 : uset r_multimon_mode "0"
00:00:00.248 : uset r_segment_cache_static_buffers "1"
00:00:00.248 : uset r_segment_cache_behavior "3"
00:00:00.248 : uset r_use_depth_bounds "1"
00:00:00.248 : uset r_show_light_pixel_coverage "0"
00:00:00.248 : uset r_deferred_debug "0"
00:00:00.248 : uset r_mirror_scale_y "1"
00:00:00.248 : uset r_mirror_scale_x "1"
00:00:00.248 : uset r_scale_y "1"
00:00:00.248 : uset r_scale_x "1"
00:00:00.249 : uset r_normal_maps "1"
00:00:00.249 : uset r_sunshafts "1"
00:00:00.249 : uset r_color_saturation "1.0"
00:00:00.249 : uset r_color_yellow_blue "0.0"
00:00:00.249 : uset r_color_magenta_green "0.0"
00:00:00.249 : uset r_color_cyan_red "0.0"
00:00:00.249 : uset r_color_correction "1"
00:00:00.249 : uset r_dof_filter_size "0.5"
00:00:00.249 : uset r_dof_transition "400.0"
00:00:00.249 : uset r_dof_start "200.0"
00:00:00.249 : uset r_dof "1"
00:00:00.249 : uset r_mlaa_threshold "1.0"
00:00:00.249 : uset r_mlaa "1"
00:00:00.249 : uset r_hdr "1"
00:00:00.249 : uset r_fake_shadows "2"
00:00:00.249 : uset r_sun_shadow_texture_size "2048"
00:00:00.249 : uset r_sun_shadow_quality "2"
00:00:00.249 : uset r_mirror_view_distance "80"
00:00:00.249 : uset r_deferred_mirrors "1"
00:00:00.249 : uset r_deferred "1"
00:00:00.249 : uset r_nowmi "0"
00:00:00.249 : uset r_startup_progress "0"
00:00:00.249 : uset r_setup_done "1"
00:00:00.249 : uset r_gamma "1"
00:00:00.249 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.249 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.249 : uset r_manual_stereo_ui_fov "80"
00:00:00.249 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.249 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.249 : uset r_manual_stereo_in_menu "1"
00:00:00.249 : uset r_nv_stereo_mode "2"
00:00:00.249 : uset r_no_frame_tracking "0"
00:00:00.249 : uset r_msaa "0"
00:00:00.250 : uset r_fullscreen "1"
00:00:00.250 : uset r_mode "1920x1080x32x0"
00:00:00.250 : uset r_path ""
00:00:00.250 : uset r_device "dx9"
00:00:00.250 : uset i_virtual_cursor_speed "500.0"
00:00:00.250 : uset g_trackir "1"
00:00:00.250 : uset g_pedestrian "1"
00:00:00.250 : uset g_light_span_factor "0.5"
00:00:00.250 : uset g_light_distance_factor "0.5"
00:00:00.250 : uset g_vehicle_flare_lights "1"
00:00:00.250 : uset g_auto_traffic_headlights "1"
00:00:00.250 : uset g_auto_traffic "1"
00:00:00.250 : uset g_kdop_preview "0"
00:00:00.250 : uset g_screenshot_on_bug "0"
00:00:00.250 : uset g_developer "0"
00:00:00.250 : uset g_wc_fps "0.0"
00:00:00.250 : uset g_wc_radius "-1.0"
00:00:00.250 : uset g_steam_screenshots "2"
00:00:00.250 : uset g_artist_id "0"
00:00:00.250 : uset g_flyspeed "100.0"
00:00:00.250 : uset g_news "1"
00:00:00.250 : uset g_colbox "0"
00:00:00.250 : uset g_radio_mode "2"
00:00:00.250 : uset g_ignore_low_fps "0"
00:00:00.250 : uset g_truck_light_quality "1"
00:00:00.250 : uset g_truck_light_specular "1"
00:00:00.250 : uset g_gfx_all_scales "0"
00:00:00.250 : uset g_gfx_advanced "1"
00:00:00.250 : uset g_gfx_quality "2"
00:00:00.250 : uset g_menu_aa_limit "8"
00:00:00.250 : uset g_additional_water_fov "20.0f"
00:00:00.250 : uset g_rain_reflect_hookups "0"
00:00:00.250 : uset g_rain_reflect_actor "0"
00:00:00.250 : uset g_rain_reflect_traffic "0"
00:00:00.250 : uset g_rain_reflect_cache "0"
00:00:00.251 : uset g_rain_reflection "1"
00:00:00.251 : uset g_reflection "1"
00:00:00.251 : uset g_grass_density "2"
00:00:00.251 : uset g_veg_detail "2"
00:00:00.251 : uset g_minicon "0"
00:00:00.251 : uset g_console "0"
00:00:00.251 : uset g_texture_usage_stats "0"
00:00:00.251 : uset g_fps "0"
00:00:00.251 : uset g_stream_exts ".ogg;.mp3"
00:00:00.251 : uset r_vsync "1"
00:00:00.251 : uset r_anisotropy_factor "0.5"
00:00:00.251 : uset r_texture_detail "0"
00:00:00.251 : uset t_averaging_window_length "20"
00:00:00.258 : [lang] Language autodetection: 415
00:00:00.266 : Selected language: pl_pl
00:00:00.266 : Euro Truck Simulator 2 init ver.1.9.22 (rev. 52066)
00:00:00.266 : [net]  LOG INFO: Started
00:00:00.275 : Setting UI reference mode to: 1440x900...
00:00:00.275 : [gfx] Selected rendering device: dx9
00:00:00.342 : [dx9] NVAPI initialized
00:00:00.342 : [dx9] Direct3D9Ex detected.
00:00:00.342 : [dx9] Number of adapters found: 1
00:00:00.365 : [dx9] Adapter #0: NVIDIA GeForce 9800 GT   / 1001 (1024) MB (nvd3dum.dll, 9.18.13.3182, 20131111)
00:00:00.365 : [dx9] Using SM3X rendering path
00:00:00.365 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.624 : [dx9] SLI not found.
00:00:00.624 : [dx9] Stereo fully allowed.
00:00:00.624 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:00.624 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.895 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.895 : UI viewport set to: viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.924 : [al] device: OpenAL Soft
00:00:00.924 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.943 : [al] vendor: OpenAL Community
00:00:00.943 : [al] version: 1.1 ALSOFT 1.14
00:00:00.943 : [al] renderer: OpenAL Soft
00:00:00.943 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.943 : [snd] Started sound update thread
00:00:00.950 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.951 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.419 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:01.518 : dispatch
00:00:01.807 : exit
00:00:06.523 : [inp] Classifying devices
00:00:06.989 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:06.995 : uset s_sfx_enabled "1"
00:00:06.995 : uset s_music_enabled "1"
00:00:06.995 : uset s_sfx_volume "1.0"
00:00:06.995 : uset s_music_volume "0.8"
00:00:06.995 : uset s_master_volume "1.0"
00:00:06.995 : uset s_reverse_stereo "0"
00:00:06.995 : uset g_force_economy_reset "0"
00:00:06.995 : uset g_force_load_selector "0"
00:00:06.995 : uset g_autoload_ignore_autosave "0"
00:00:06.995 : uset g_start_in_truck "0"
00:00:06.995 : uset g_input_configured "1"
00:00:06.995 : uset g_income_factor "1.0"
00:00:06.995 : uset g_currency "4"
00:00:06.995 : uset g_bad_weather_factor "0.08"
00:00:06.995 : uset g_save_idx "1"
00:00:06.995 : uset g_adviser "1"
00:00:06.995 : uset g_desktop_tutorial "0"
00:00:06.995 : uset g_tutorial "0"
00:00:06.995 : uset g_fatigue "0"
00:00:06.995 : uset g_police "1"
00:00:06.995 : uset g_subtitles "0"
00:00:06.995 : uset g_clock_24 "1"
00:00:06.995 : uset g_oculus_no_3d_background "0"
00:00:06.995 : uset g_oculus_no_special_menu "0"
00:00:06.995 : uset g_oculus_reduced_cabin_movement "1"
00:00:06.995 : uset g_oculus_no_artifical_movement "0"
00:00:06.995 : uset i_oculus_eye_protrusion "0.09"
00:00:06.995 : uset i_oculus_eye_height "0.15"
00:00:06.995 : uset i_oculus_max_prediction "0.1"
00:00:06.995 : uset i_oculus_min_prediction "0.0"
00:00:06.996 : uset s_interior_volume "1.0"
00:00:06.996 : uset s_rumble_enabled "1"
00:00:06.996 : uset s_reverse_enabled "1"
00:00:06.996 : uset g_throttle_auto_shift "0"
00:00:06.996 : uset g_pedal_clutch_range "1.0"
00:00:06.996 : uset g_fuel_simulation "1"
00:00:06.996 : uset g_hardcore_simulation "0"
00:00:06.996 : uset g_reg_setting ""
00:00:06.996 : uset g_use_speed_limiter "0"
00:00:06.996 : uset g_engine_start_auto "1"
00:00:06.996 : uset g_motor_brake_auto "0"
00:00:06.996 : uset g_retarder_auto "0"
00:00:06.996 : uset g_brake_intensity "1.0"
00:00:06.996 : uset g_steer_autocenter "1"
00:00:06.996 : uset g_gallon "0"
00:00:06.996 : uset g_fahrenheit "0"
00:00:06.996 : uset g_pounds "kg"
00:00:06.996 : uset g_mph "0"
00:00:06.996 : uset g_hshifter_layout "0"
00:00:06.996 : uset g_trans "0"
00:00:06.996 : uset g_lang "pl_pl"
00:00:17.551 : uset s_sfx_enabled "1"
00:00:17.551 : uset s_music_enabled "1"
00:00:17.551 : uset s_sfx_volume "1.0"
00:00:17.551 : uset s_music_volume "0.8"
00:00:17.551 : uset s_master_volume "1.0"
00:00:17.551 : uset s_reverse_stereo "0"
00:00:17.551 : uset g_force_economy_reset "0"
00:00:17.551 : uset g_force_load_selector "0"
00:00:17.552 : uset g_autoload_ignore_autosave "0"
00:00:17.552 : uset g_start_in_truck "0"
00:00:17.552 : uset g_input_configured "1"
00:00:17.552 : uset g_income_factor "1.0"
00:00:17.552 : uset g_currency "4"
00:00:17.552 : uset g_bad_weather_factor "0.08"
00:00:17.552 : uset g_save_idx "1"
00:00:17.552 : uset g_adviser "1"
00:00:17.552 : uset g_desktop_tutorial "0"
00:00:17.552 : uset g_tutorial "0"
00:00:17.552 : uset g_fatigue "0"
00:00:17.552 : uset g_police "1"
00:00:17.552 : uset g_subtitles "0"
00:00:17.552 : uset g_clock_24 "1"
00:00:17.552 : uset g_oculus_no_3d_background "0"
00:00:17.552 : uset g_oculus_no_special_menu "0"
00:00:17.552 : uset g_oculus_reduced_cabin_movement "1"
00:00:17.552 : uset g_oculus_no_artifical_movement "0"
00:00:17.552 : uset i_oculus_eye_protrusion "0.09"
00:00:17.552 : uset i_oculus_eye_height "0.15"
00:00:17.552 : uset i_oculus_max_prediction "0.1"
00:00:17.552 : uset i_oculus_min_prediction "0.0"
00:00:17.552 : uset s_interior_volume "1.0"
00:00:17.553 : uset s_rumble_enabled "1"
00:00:17.553 : uset s_reverse_enabled "1"
00:00:17.553 : uset g_throttle_auto_shift "0"
00:00:17.553 : uset g_pedal_clutch_range "1.0"
00:00:17.553 : uset g_fuel_simulation "1"
00:00:17.553 : uset g_hardcore_simulation "0"
00:00:17.553 : uset g_reg_setting ""
00:00:17.553 : uset g_use_speed_limiter "0"
00:00:17.553 : uset g_engine_start_auto "1"
00:00:17.553 : uset g_motor_brake_auto "0"
00:00:17.553 : uset g_retarder_auto "0"
00:00:17.553 : uset g_brake_intensity "1.0"
00:00:17.553 : uset g_steer_autocenter "1"
00:00:17.553 : uset g_gallon "0"
00:00:17.553 : uset g_fahrenheit "0"
00:00:17.553 : uset g_pounds "kg"
00:00:17.553 : uset g_mph "0"
00:00:17.553 : uset g_hshifter_layout "0"
00:00:17.553 : uset g_trans "0"
00:00:17.553 : uset g_lang "pl_pl"
00:00:21.456 : Profile 'Bartucha' removed.
00:00:49.410 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:49.421 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:50.155 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:50.171 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:50.171 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:51.437 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:52.181 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:52.192 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:52.192 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:52.210 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:52.210 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:00:54.525 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:00:54.806 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:54.816 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:54.816 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:54.834 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:55.619 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:55.630 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:55.630 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:55.648 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:55.648 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:00:55.921 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:00:59.852 : Profile 'Bartucha' created.
00:00:59.854 : uset s_sfx_enabled "1"
00:00:59.854 : uset s_music_enabled "1"
00:00:59.854 : uset s_sfx_volume "1.0"
00:00:59.854 : uset s_music_volume "0.8"
00:00:59.854 : uset s_master_volume "1.0"
00:00:59.854 : uset s_reverse_stereo "0"
00:00:59.854 : uset g_force_economy_reset "0"
00:00:59.854 : uset g_force_load_selector "0"
00:00:59.854 : uset g_autoload_ignore_autosave "0"
00:00:59.854 : uset g_start_in_truck "0"
00:00:59.854 : uset g_input_configured "0"
00:00:59.854 : uset g_income_factor "1.0"
00:00:59.854 : uset g_currency "0"
00:00:59.854 : uset g_bad_weather_factor "0.07"
00:00:59.854 : uset g_save_idx "1"
00:00:59.854 : uset g_adviser "1"
00:00:59.854 : uset g_desktop_tutorial "1"
00:00:59.854 : uset g_tutorial "1"
00:00:59.854 : uset g_fatigue "1"
00:00:59.854 : uset g_police "1"
00:00:59.854 : uset g_subtitles "0"
00:00:59.854 : uset g_clock_24 "1"
00:00:59.854 : uset g_oculus_no_3d_background "0"
00:00:59.854 : uset g_oculus_no_special_menu "0"
00:00:59.854 : uset g_oculus_reduced_cabin_movement "1"
00:00:59.854 : uset g_oculus_no_artifical_movement "0"
00:00:59.854 : uset i_oculus_eye_protrusion "0.09"
00:00:59.854 : uset i_oculus_eye_height "0.15"
00:00:59.854 : uset i_oculus_max_prediction "0.1"
00:00:59.854 : uset i_oculus_min_prediction "0.0"
00:00:59.854 : uset s_interior_volume "1.0"
00:00:59.854 : uset s_rumble_enabled "1"
00:00:59.855 : uset s_reverse_enabled "1"
00:00:59.855 : uset g_throttle_auto_shift "0"
00:00:59.855 : uset g_pedal_clutch_range "1.0"
00:00:59.855 : uset g_fuel_simulation "0"
00:00:59.855 : uset g_hardcore_simulation "0"
00:00:59.855 : uset g_reg_setting "reg_setting.europe"
00:00:59.855 : uset g_use_speed_limiter "1"
00:00:59.855 : uset g_engine_start_auto "1"
00:00:59.855 : uset g_motor_brake_auto "0"
00:00:59.855 : uset g_retarder_auto "0"
00:00:59.855 : uset g_brake_intensity "1.0"
00:00:59.855 : uset g_steer_autocenter "1"
00:00:59.855 : uset g_gallon "0"
00:00:59.855 : uset g_fahrenheit "0"
00:00:59.855 : uset g_pounds "kg"
00:00:59.855 : uset g_mph "0"
00:00:59.855 : uset g_hshifter_layout "0"
00:00:59.855 : uset g_trans "0"
00:00:59.855 : uset g_lang "pl_pl"
00:01:00.776 : [inp] Initial evaluation
00:01:00.777 : [inp] Classifying devices
00:01:00.779 : [inp] Applying input.clutch.default
00:01:00.780 : [inp] Applying input.look.default
00:01:00.780 : [inp] Applying input.gearbox.updown.default
00:01:00.780 : [inp] Applying input.gearbox.drive.default
00:01:00.781 : [inp] Applying input.gearbox.hshifter.default
00:01:00.782 : [inp] No steering axis found, fallback selection
00:01:00.782 : [inp] Trying to find a valid combination
00:01:00.782 : [inp] No combination found.
00:01:00.783 : [inp] Applying input.steer.default
00:01:00.784 : [inp] Applying input.pedals.default
00:01:00.785 : [inp] Applying input.clutch.default
00:01:00.785 : [inp] Applying input.look.default
00:01:00.786 : [inp] Applying input.gearbox.updown.default
00:01:00.786 : [inp] Applying input.gearbox.drive.default
00:01:00.786 : [inp] Applying input.gearbox.hshifter.default
00:01:03.247 : [inp] Looking for new devices
00:01:03.319 : [inp] Device change detected
00:01:03.764 : [inp] Initial evaluation
00:01:03.764 : [inp] Classifying devices
00:01:03.765 : [inp] Applying input.steer.default
00:01:03.766 : [inp] Applying input.pedals.default
00:01:03.767 : [inp] Applying input.clutch.default
00:01:03.767 : [inp] Applying input.look.default
00:01:03.768 : [inp] Applying input.gearbox.updown.default
00:01:03.768 : [inp] Applying input.gearbox.drive.default
00:01:03.769 : [inp] Applying input.gearbox.hshifter.default
00:01:03.881 : [inp] Applying input.steer.default
00:01:03.883 : [inp] Applying input.pedals.default
00:01:03.883 : [inp] Applying input.clutch.default
00:01:03.883 : [inp] Applying input.look.default
00:01:03.884 : [inp] Applying input.gearbox.updown.default
00:01:03.884 : [inp] Applying input.gearbox.drive.default
00:01:03.885 : [inp] Applying input.gearbox.hshifter.default
00:01:03.886 : Disabling h-shifter selection, no controller
00:01:06.218 : game
00:01:06.561 : [bullet] Starting physics server: Bullet
00:01:06.966 : Loaded trailers: 78
00:01:06.969 : Loaded small traffic vehicles: 29
00:01:06.971 : Loaded truck traffic vehicles: 15
00:01:06.973 : Loaded traffic trailers: 17
00:01:06.974 : Loaded addon hookups: 16
00:01:06.975 : Loading resource server data ....
00:01:06.975 : Loading road data ....
00:01:06.986 : Loading terrain data ....
00:01:06.992 : Loading railing data ....
00:01:06.996 : Loading building data ....
00:01:07.003 : Loading model data ....
00:01:07.029 : Loading prefab data ....
00:01:08.332 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:01:08.332 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:01:08.466 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/container_terminal.ppd' version 19 to current version (20)
00:01:08.466 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/nbfc_ant.ppd' version 19 to current version (20)
00:01:08.467 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/heavy_factory_ant.ppd' version 19 to current version (20)
00:01:08.468 : [prefab desc] Converting prefab descriptor '/prefab/fork/hw3-3_x_hw2-2_left.ppd' version 19 to current version (20)
00:01:08.475 : Loading traffic rule data ....
00:01:08.477 : Loading sign data ....
00:01:08.564 : Loading traffic semaphore data ....
00:01:08.567 : Loading vegetation data ....
00:01:08.583 : Loading hinges data ....
00:01:08.595 : Loading stamp data ....
00:01:08.598 : Loading movers data ....
00:01:08.605 : Loading ferry data ....
00:01:08.621 : Loading country data ....
00:01:08.638 : Loading sound item data ....
00:01:08.655 : Loading live stream data ....
00:01:08.671 : Loading game condition data ....
00:01:08.688 : Loading trigger action data ....
00:01:08.705 : Loading cutscene data ....
00:01:08.755 : Loading cargo data ....
00:01:08.763 : Loading company data ....
00:01:08.840 : Loading city data ....
00:01:08.973 : Resources load time: 2427ms  (6 MB)
00:01:08.973 : Map '/map/europe.mbd' loading started ....
00:01:10.817 : Map successfully loaded.
00:01:10.846 : Map load time: 1873ms  (119 MB)
00:01:10.847 : <ERROR> Game state load failed. Game state will be restored from the initial save.
00:01:11.142 : Road network navigation caching started.
00:01:22.940 : Road network navigation caching finished.
00:01:22.976 : Garage update started.
00:01:23.451 : Garage update finished.
00:01:23.452 : Creating save-game file (/home/profiles/4261727475636861/save/autosave/game.sii) ...
00:01:23.482 : Game has been auto-saved.
00:01:23.498 : Economy load time: 16953ms  (25 MB)
00:01:23.566 : Game init finished. (151 MB)
00:01:37.866 : Creating save-game file (/home/profiles/4261727475636861/save/autosave/game.sii) ...
00:01:37.943 : Game has been auto-saved.
00:01:37.965 : <WARNING> Another save is under way!
00:01:37.965 : Game has been auto-saved.
00:01:49.352 : [startup] spawned 1 vehicles
00:01:50.104 : [startup] spawned 1 vehicles
00:01:50.594 : [startup] spawned 2 vehicles
00:01:51.112 : [startup] spawned 2 vehicles
00:01:51.304 : [startup] spawned 1 vehicles
00:01:51.641 : [startup] spawned 5 vehicles
00:01:51.771 : [startup] spawned 6 vehicles
00:01:51.841 : [startup] spawned 6 vehicles
00:01:51.868 : [startup] spawned 3 vehicles
00:01:51.913 : [startup] spawned 4 vehicles
00:01:51.962 : [startup] spawned 5 vehicles
00:01:52.002 : [startup] spawned 2 vehicles
00:01:52.397 : [startup] spawned 10 vehicles
00:01:52.464 : [startup] spawned 11 vehicles
00:01:53.268 : [startup] spawned 5 vehicles
00:01:53.348 : [startup] spawned 2 vehicles
00:01:53.412 : [startup] spawned 1 vehicles
00:01:54.407 : Incompatible save game loaded.
00:02:30.808 : g_mode dx9 1920x1080x32x0 1 0
00:02:31.000 : [dx9] NVAPI unloaded
00:02:31.001 : [gfx] Selected rendering device: dx9
00:02:31.003 : [dx9] NVAPI initialized
00:02:31.003 : [dx9] Direct3D9Ex detected.
00:02:31.004 : [dx9] Number of adapters found: 1
00:02:31.126 : [dx9] Adapter #0: NVIDIA GeForce 9800 GT   / 1001 (1024) MB (nvd3dum.dll, 9.18.13.3182, 20131111)
00:02:31.126 : [dx9] Using SM3X rendering path
00:02:31.127 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:02:31.368 : [dx9] SLI not found.
00:02:31.368 : [dx9] Stereo fully allowed.
00:02:31.369 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:02:31.369 : [dx9] D3D9 device sucessfully created [MXVP]
00:02:31.874 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:02:31.875 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:04:02.834 : Creating save-game file (/home/profiles/4261727475636861/save/autosave/game.sii) ...
00:04:02.912 : Game has been auto-saved.
00:04:04.607 : [startup] spawned 3 vehicles
00:04:04.647 : [startup] spawned 2 vehicles
00:04:04.768 : [startup] spawned 4 vehicles
00:04:04.893 : [startup] spawned 3 vehicles
00:04:04.991 : [startup] spawned 3 vehicles
00:04:05.020 : [startup] spawned 3 vehicles
00:04:05.379 : [startup] spawned 4 vehicles
00:04:05.427 : [startup] spawned 3 vehicles
00:04:05.444 : [startup] spawned 7 vehicles
00:04:05.502 : [startup] spawned 12 vehicles
00:04:05.614 : [startup] spawned 11 vehicles
00:04:05.668 : [startup] spawned 11 vehicles
00:04:05.735 : [startup] spawned 22 vehicles
00:04:05.962 : [startup] spawned 21 vehicles
00:04:05.991 : [startup] spawned 17 vehicles
00:04:06.030 : [startup] spawned 19 vehicles
00:04:06.068 : [startup] spawned 25 vehicles
00:04:06.102 : [startup] spawned 24 vehicles
00:04:06.129 : [startup] spawned 19 vehicles
00:04:06.194 : [startup] spawned 20 vehicles
00:04:06.222 : [startup] spawned 28 vehicles
00:04:06.279 : [startup] spawned 14 vehicles
00:04:06.305 : [startup] spawned 19 vehicles
00:04:06.339 : [startup] spawned 21 vehicles
00:04:06.376 : [startup] spawned 15 vehicles
00:04:06.400 : [startup] spawned 22 vehicles
00:04:06.445 : [startup] spawned 22 vehicles
00:04:06.472 : [startup] spawned 13 vehicles
00:04:06.518 : [startup] spawned 22 vehicles
00:04:06.544 : [startup] spawned 25 vehicles
00:04:06.599 : [startup] spawned 25 vehicles
00:04:06.624 : [startup] spawned 24 vehicles
00:04:06.650 : [startup] spawned 26 vehicles
00:04:06.712 : [startup] spawned 23 vehicles
00:04:06.743 : [startup] spawned 20 vehicles
00:04:06.765 : [startup] spawned 22 vehicles
00:04:06.819 : [startup] spawned 23 vehicles
00:04:06.898 : [startup] spawned 23 vehicles
00:04:06.939 : [startup] spawned 24 vehicles
00:04:06.961 : [startup] spawned 20 vehicles
00:04:36.933 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:04:36.982 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:04:55.954 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_job/game.sii) ...
00:04:56.034 : Game has been auto-saved.
00:04:57.964 : [startup] spawned 5 vehicles
00:04:58.113 : [startup] spawned 3 vehicles
00:04:58.178 : [startup] spawned 4 vehicles
00:04:58.266 : [startup] spawned 7 vehicles
00:04:58.306 : [startup] spawned 5 vehicles
00:04:58.359 : [startup] spawned 1 vehicles
00:04:58.410 : [startup] spawned 5 vehicles
00:04:58.491 : [startup] spawned 7 vehicles
00:04:58.533 : [startup] spawned 3 vehicles
00:04:58.593 : [startup] spawned 3 vehicles
00:04:58.645 : [startup] spawned 5 vehicles
00:04:58.736 : [startup] spawned 4 vehicles
00:04:58.830 : [startup] spawned 10 vehicles
00:04:58.885 : [startup] spawned 11 vehicles
00:04:58.945 : [startup] spawned 5 vehicles
00:05:01.975 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:05:01.975 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:05:29.316 : [music] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> AC3Filter -> Default DirectSound Device
00:08:08.030 : [music] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> AC3Filter -> Default DirectSound Device
00:09:28.137 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:09:28.234 : Game has been auto-saved.
00:09:32.798 : [music] DirectShow graph: WMAsfReader -> MP3 Decoder DMO -> AC3Filter -> Default DirectSound Device
00:14:34.399 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:14:34.509 : Game has been auto-saved.
00:19:40.074 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:19:40.189 : Game has been auto-saved.
00:24:45.399 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:24:45.486 : Game has been auto-saved.
00:30:03.811 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:30:03.903 : Game has been auto-saved.
00:35:07.842 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:35:08.024 : Game has been auto-saved.
00:35:55.856 : Creating save-game file (/home/profiles/4261727475636861/save/autosave/game.sii) ...
00:35:56.032 : Game has been auto-saved.
00:36:13.985 : pause
00:36:21.875 : Creating save-game file (/home/profiles/4261727475636861/save/1/game.sii) ...
00:36:25.696 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:36:25.715 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:36:57.329 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_job_1/game.sii) ...
00:36:57.431 : Game has been auto-saved.
00:37:01.836 : [startup] spawned 8 vehicles
00:37:02.003 : [startup] spawned 2 vehicles
00:37:02.317 : [startup] spawned 3 vehicles
00:37:02.448 : [startup] spawned 1 vehicles
00:37:02.494 : [startup] spawned 3 vehicles
00:37:02.553 : [startup] spawned 1 vehicles
00:37:02.750 : [startup] spawned 1 vehicles
00:37:02.810 : [startup] spawned 2 vehicles
00:37:02.855 : [startup] spawned 4 vehicles
00:37:02.899 : [startup] spawned 7 vehicles
00:37:03.190 : [startup] spawned 5 vehicles
00:37:03.275 : [startup] spawned 9 vehicles
00:37:03.315 : [startup] spawned 2 vehicles
00:37:03.355 : [startup] spawned 1 vehicles
00:41:23.734 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:41:23.832 : Game has been auto-saved.
00:46:06.680 : [traffic] Vehicle 0 blinks.
00:46:07.595 : [traffic] Vehicle 0 blinks.
00:46:08.538 : [traffic] Vehicle 0 blinks.
00:46:09.430 : [traffic] Vehicle 0 blinks.
00:46:17.373 : [traffic] Vehicle 3 blinks.
00:46:28.364 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:46:28.484 : Game has been auto-saved.
00:46:34.438 : [traffic] Vehicle 18 blinks.
00:47:17.912 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:47:17.940 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:47:27.047 : <ERROR> Maximal water level count exceeded!
00:47:27.047 : <ERROR> Maximal water level count exceeded!
00:47:28.839 : [startup] spawned 3 vehicles
00:47:28.991 : [startup] spawned 1 vehicles
00:50:01.750 : [traffic] Vehicle 8 blinks.
00:50:06.009 : [traffic] Vehicle 9 blinks.
00:50:10.646 : [traffic] Vehicle 5 blinks.
00:50:25.685 : [traffic] Vehicle 2 blinks.
00:50:27.855 : [traffic] Vehicle 1 blinks.
00:50:30.691 : [traffic] Vehicle 10 blinks.
00:50:33.347 : [traffic] Vehicle 8 blinks.
00:50:34.565 : [traffic] Vehicle 6 blinks.
00:50:51.739 : [traffic] Vehicle 3 blinks.
00:50:53.632 : [traffic] Vehicle 1 blinks.
00:50:58.279 : <ERROR> Maximal water level count exceeded!
00:50:59.754 : [traffic] Vehicle 7 blinks.
00:51:05.142 : [traffic] Vehicle 10 blinks.
00:51:15.241 : [traffic] Vehicle 2 blinks.
00:51:15.792 : [traffic] Vehicle 18 blinks.
00:51:24.721 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:51:24.722 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:51:48.128 : Creating save-game file (/home/profiles/4261727475636861/save/autosave_drive/game.sii) ...
00:51:48.236 : Game has been auto-saved.
00:55:19.498 : <ERROR> [dx9] Failed to lock vertex buffer of size 524288 a position 0 [0x80004005]
00:55:19.498 : <ERROR> [dx9] Failed to lock vertex buffer of size 524288 a position 0 [0x80004005]
And here's last line's from earlier logs:

Code: Select all

00:10:15.422 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:10:26.314 : <ERROR> [dx9] Failed to lock vertex buffer of size 524288 a position 0 [0x80004005]
00:10:26.314 : <ERROR> [dx9] Failed to lock vertex buffer of size 524288 a position 0 [0x80004005]

Code: Select all

00:18:20.681 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:20:06.698 : <ERROR> [dx9] Failed to allocate vertex buffer of 8388608 bytes (pool: default). [0x8876017c]
00:20:06.699 : <ERROR> .\dx9_buffer.cpp(117): ??0vertex_buffer_t@dx9@prism@@QAE@QAVcontext_t@12@I_N@Z: Failed to allocate vertex buffer
Again and again same error with "vertex buffer"

Core 2 Duo 3 Ghz, 4 Gb RAM, GeForce 9800 GT, Win 8.1 32 bit

I'd be very grateful for any help.

Bef

User avatar
stummer
Moderator
Posts: 1487
Joined: 06 Mar 2014 14:51
Donation rank:
Location: Hesse, Germany
Contact:

08 Apr 2014 23:14

There was a similar issue on the SCS forum. Please check out their thread:
http://forum.scssoft.com/viewtopic.php?f=123&t=135989

befsztyk
Posts: 54
Joined: 03 Apr 2014 21:47

09 Apr 2014 13:15

OK I was there and I do everything as they said (set mm_pool_size from 400 to 800) but it doesn't help.
As I know the problem is about the Promod because I run the "clean" game without it and i was OK - nothing was crashing.
So any other ideas what may be the problem?

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

09 Apr 2014 13:29

Mem pool is not really usefull in 1.9 anymore. Read some discussion about it.

If I look at the game.log I see that you are using a pretty weak CPU. I guess that your computer doesn't have the power to process the item in question.

EDIT:

Just read your specs. They are indeed not that high and barely meet the recomended ETS2 system requirements. Could be very possible that the PC just can't handle all the additional data made by us.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

befsztyk
Posts: 54
Joined: 03 Apr 2014 21:47

09 Apr 2014 15:33

OK maybe you're right. I try to lower the graphic level, maybe turn off HDR & antialiasing will help.

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

09 Apr 2014 16:17

That could help. V-synch switched off would help too.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

befsztyk
Posts: 54
Joined: 03 Apr 2014 21:47

09 Apr 2014 22:40

I switched off V-synth, HDR, Antialiasing, color depth and still the problem appears. This time I've got Visual C++ Runtime Error.

Beginning of the log:

Code: Select all

************ : log created on : Thursday April 10 2014 @ 00:20:08
00:00:00.000 : [sys] running on x86 / Windows 8 x86 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  E:\Euro Truck Simulator 2 Gold\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz] with 2 cores (2 threads) at ~3000MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2929630Hz
00:00:00.000 : [mem] physical total: 3326M
00:00:00.000 : [mem] physical avail: 2347M
00:00:00.000 : [mem] virtual total: 2047M
00:00:00.000 : [mem] virtual avail: 1976M
00:00:00.000 : [mem] Trying to allocate memory pool (307200K)
00:00:00.000 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.007 : Disabling color wrap as both color strings are empty
00:00:00.128 : [hashfs] base.scs: Mounted and validated, 47764 entries (720200D506205404FB8361E9258210F965123EEDBD80D4D7C4CBA9E76270C45)
00:00:00.130 : [hashfs] core.scs: Mounted and validated, 3 entries (6BBE64745A8E4785DBD1D71FCC22832326B1846769601000BC06149F5D51B3B)
00:00:00.185 : [hashfs] def.scs: Mounted and validated, 4835 entries (C47D41F8CF0673DFCFE3C78889A786613C438FA37FD6CE2600A1838E4439F28)
00:00:00.242 : [hashfs] locale.scs: Mounted and validated, 133 entries (89F2F20A9DE9F85F7AFD0F916070D6F938DF040C9EF0DA94421632A3E17CDE9)
00:00:00.244 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (65105171E201220A0BDDCD2294472960A7B2EE855F2E73DEB937C2EB4343E25)
00:00:00.244 : [ufs] Home directory: 'C:/Users/Bef/Documents/Euro Truck Simulator 2'.
00:00:00.245 : exec /home/config.cfg
00:00:00.245 : [sys] Executing /home/config.cfg ...
00:00:00.245 : uset r_full_resolution_corrections "0"
00:00:00.245 : uset r_force_color_shadowmaps "0"
00:00:00.245 : uset g_hw_info "1"
00:00:00.245 : uset g_cargo_sort "0"
00:00:00.245 : uset g_tooltip_delay "0.4"
00:00:00.245 : uset g_global_force_load_selector "0"
00:00:00.245 : uset g_desktop_fadeout "60"
00:00:00.245 : uset r_wireframe "0"
00:00:00.245 : uset r_multimon_border_fov_right "0"
00:00:00.245 : uset r_multimon_border_fov_left "0"
00:00:00.246 : uset r_multimon_mode "0"
00:00:00.246 : uset r_segment_cache_static_buffers "1"
00:00:00.246 : uset r_segment_cache_behavior "3"
00:00:00.246 : uset r_use_depth_bounds "1"
00:00:00.246 : uset r_show_light_pixel_coverage "0"
00:00:00.246 : uset r_deferred_debug "0"
00:00:00.246 : uset r_mirror_scale_y "1"
00:00:00.246 : uset r_mirror_scale_x "1"
00:00:00.246 : uset r_scale_y "1.25"
00:00:00.246 : uset r_scale_x "1"
00:00:00.246 : uset r_normal_maps "1"
00:00:00.246 : uset r_sunshafts "0"
00:00:00.246 : uset r_color_saturation "1.0"
00:00:00.246 : uset r_color_yellow_blue "0.0"
00:00:00.246 : uset r_color_magenta_green "0.0"
00:00:00.246 : uset r_color_cyan_red "0.0"
00:00:00.246 : uset r_color_correction "1"
00:00:00.246 : uset r_dof_filter_size "0.5"
00:00:00.246 : uset r_dof_transition "400.0"
00:00:00.246 : uset r_dof_start "200.0"
00:00:00.246 : uset r_dof "0"
00:00:00.246 : uset r_mlaa_threshold "1.0"
00:00:00.246 : uset r_mlaa "0"
00:00:00.246 : uset r_hdr "0"
00:00:00.246 : uset r_fake_shadows "2"
00:00:00.246 : uset r_sun_shadow_texture_size "2048"
00:00:00.246 : uset r_sun_shadow_quality "2"
00:00:00.246 : uset r_mirror_view_distance "80"
00:00:00.246 : uset r_deferred_mirrors "1"
00:00:00.246 : uset r_deferred "1"
00:00:00.246 : uset r_nowmi "0"
00:00:00.246 : uset r_startup_progress "0"
00:00:00.246 : uset r_setup_done "1"
00:00:00.246 : uset r_gamma "1"
00:00:00.246 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.247 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.247 : uset r_manual_stereo_ui_fov "80"
00:00:00.247 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.247 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.247 : uset r_manual_stereo_in_menu "1"
00:00:00.247 : uset r_nv_stereo_mode "2"
00:00:00.247 : uset r_no_frame_tracking "0"
00:00:00.247 : uset r_msaa "0"
00:00:00.247 : uset r_fullscreen "1"
00:00:00.247 : uset r_mode "1920x1080x32x0"
00:00:00.247 : uset r_path ""
00:00:00.247 : uset r_device "dx9"
00:00:00.247 : uset i_virtual_cursor_speed "500.0"
00:00:00.247 : uset g_trackir "1"
00:00:00.247 : uset g_pedestrian "1"
00:00:00.247 : uset g_light_span_factor "0.5"
00:00:00.247 : uset g_light_distance_factor "0.5"
00:00:00.247 : uset g_vehicle_flare_lights "1"
00:00:00.247 : uset g_auto_traffic_headlights "1"
00:00:00.247 : uset g_auto_traffic "1"
00:00:00.247 : uset g_kdop_preview "0"
00:00:00.247 : uset g_screenshot_on_bug "0"
00:00:00.247 : uset g_developer "0"
00:00:00.247 : uset g_wc_fps "0.0"
00:00:00.247 : uset g_wc_radius "-1.0"
00:00:00.247 : uset g_steam_screenshots "2"
00:00:00.247 : uset g_artist_id "0"
00:00:00.247 : uset g_flyspeed "100.0"
00:00:00.247 : uset g_news "1"
00:00:00.247 : uset g_colbox "0"
00:00:00.247 : uset g_radio_mode "2"
00:00:00.247 : uset g_ignore_low_fps "0"
00:00:00.247 : uset g_truck_light_quality "1"
00:00:00.247 : uset g_truck_light_specular "1"
00:00:00.248 : uset g_gfx_all_scales "0"
00:00:00.248 : uset g_gfx_advanced "1"
00:00:00.248 : uset g_gfx_quality "2"
00:00:00.248 : uset g_menu_aa_limit "8"
00:00:00.248 : uset g_additional_water_fov "20.0f"
00:00:00.248 : uset g_rain_reflect_hookups "0"
00:00:00.248 : uset g_rain_reflect_actor "0"
00:00:00.248 : uset g_rain_reflect_traffic "0"
00:00:00.248 : uset g_rain_reflect_cache "0"
00:00:00.248 : uset g_rain_reflection "1"
00:00:00.248 : uset g_reflection "1"
00:00:00.248 : uset g_grass_density "2"
00:00:00.248 : uset g_veg_detail "2"
00:00:00.248 : uset g_minicon "0"
00:00:00.248 : uset g_console "0"
00:00:00.248 : uset g_texture_usage_stats "0"
00:00:00.248 : uset g_fps "0"
00:00:00.248 : uset g_stream_exts ".ogg;.mp3"
00:00:00.248 : uset r_vsync "0"
00:00:00.248 : uset r_anisotropy_factor "0.5"
00:00:00.248 : uset r_texture_detail "0"
00:00:00.248 : uset t_averaging_window_length "20"
00:00:00.255 : [lang] Language autodetection: 415
00:00:00.264 : Selected language: pl_pl
00:00:00.264 : Euro Truck Simulator 2 init ver.1.9.22 (rev. 52066)
00:00:00.264 : [net]  LOG INFO: Started
00:00:00.271 : Setting UI reference mode to: 1440x900...
00:00:00.271 : [gfx] Selected rendering device: dx9
00:00:00.319 : [dx9] NVAPI initialized
00:00:00.368 : [dx9] Direct3D9Ex detected.
00:00:00.368 : [dx9] Number of adapters found: 1
00:00:00.409 : [dx9] Adapter #0: NVIDIA GeForce 9800 GT   / 1001 (1024) MB (nvd3dum.dll, 9.18.13.3523, 20140304)
00:00:00.410 : [dx9] Using SM3X rendering path
00:00:00.410 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.620 : [dx9] SLI not found.
00:00:00.620 : [dx9] Stereo fully allowed.
00:00:00.621 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:00.621 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.902 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.903 : UI viewport set to: viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.928 : [al] device: OpenAL Soft
00:00:00.928 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.939 : [al] vendor: OpenAL Community
00:00:00.939 : [al] version: 1.1 ALSOFT 1.14
00:00:00.939 : [al] renderer: OpenAL Soft
00:00:00.939 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.939 : [snd] Started sound update thread
00:00:00.947 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.948 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.427 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:01.527 : dispatch
00:00:01.598 : exit
00:00:05.160 : [inp] Classifying devices
00:00:05.637 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:05.642 : uset s_sfx_enabled "1"
00:00:05.642 : uset s_music_enabled "1"
00:00:05.642 : uset s_sfx_volume "1.0"
00:00:05.642 : uset s_music_volume "0.8"
00:00:05.642 : uset s_master_volume "1.0"
00:00:05.642 : uset s_reverse_stereo "0"
00:00:05.642 : uset g_force_economy_reset "0"
00:00:05.642 : uset g_force_load_selector "0"
00:00:05.642 : uset g_autoload_ignore_autosave "0"
00:00:05.642 : uset g_start_in_truck "0"
00:00:05.642 : uset g_input_configured "1"
00:00:05.642 : uset g_income_factor "1.0"
00:00:05.642 : uset g_currency "4"
00:00:05.642 : uset g_bad_weather_factor "0.07"
00:00:05.642 : uset g_save_idx "1"
00:00:05.643 : uset g_adviser "1"
00:00:05.643 : uset g_desktop_tutorial "0"
00:00:05.643 : uset g_tutorial "0"
00:00:05.643 : uset g_fatigue "0"
00:00:05.643 : uset g_police "1"
00:00:05.643 : uset g_subtitles "0"
00:00:05.643 : uset g_clock_24 "1"
00:00:05.643 : uset g_oculus_no_3d_background "0"
00:00:05.643 : uset g_oculus_no_special_menu "0"
00:00:05.643 : uset g_oculus_reduced_cabin_movement "1"
00:00:05.643 : uset g_oculus_no_artifical_movement "0"
00:00:05.643 : uset i_oculus_eye_protrusion "0.09"
00:00:05.643 : uset i_oculus_eye_height "0.15"
00:00:05.643 : uset i_oculus_max_prediction "0.1"
00:00:05.643 : uset i_oculus_min_prediction "0.0"
00:00:05.643 : uset s_interior_volume "1.0"
00:00:05.643 : uset s_rumble_enabled "1"
00:00:05.643 : uset s_reverse_enabled "1"
00:00:05.643 : uset g_throttle_auto_shift "0"
00:00:05.643 : uset g_pedal_clutch_range "1.0"
00:00:05.643 : uset g_fuel_simulation "0"
00:00:05.643 : uset g_hardcore_simulation "0"
00:00:05.643 : uset g_reg_setting ""
00:00:05.643 : uset g_use_speed_limiter "0"
00:00:05.643 : uset g_engine_start_auto "1"
00:00:05.643 : uset g_motor_brake_auto "0"
00:00:05.643 : uset g_retarder_auto "0"
00:00:05.643 : uset g_brake_intensity "1.0"
00:00:05.643 : uset g_steer_autocenter "1"
00:00:05.643 : uset g_gallon "0"
00:00:05.643 : uset g_fahrenheit "0"
00:00:05.643 : uset g_pounds "kg"
00:00:05.643 : uset g_mph "0"
00:00:05.643 : uset g_hshifter_layout "0"
00:00:05.643 : uset g_trans "0"
00:00:05.643 : uset g_lang "pl_pl"
00:00:09.942 : uset s_sfx_enabled "1"
00:00:09.943 : uset s_music_enabled "1"
00:00:09.943 : uset s_sfx_volume "1.0"
00:00:09.943 : uset s_music_volume "0.8"
00:00:09.943 : uset s_master_volume "1.0"
00:00:09.943 : uset s_reverse_stereo "0"
00:00:09.943 : uset g_force_economy_reset "0"
00:00:09.943 : uset g_force_load_selector "0"
00:00:09.943 : uset g_autoload_ignore_autosave "0"
00:00:09.943 : uset g_start_in_truck "0"
00:00:09.943 : uset g_input_configured "1"
00:00:09.943 : uset g_income_factor "1.0"
00:00:09.943 : uset g_currency "4"
00:00:09.943 : uset g_bad_weather_factor "0.07"
00:00:09.943 : uset g_save_idx "1"
00:00:09.943 : uset g_adviser "1"
00:00:09.943 : uset g_desktop_tutorial "0"
00:00:09.943 : uset g_tutorial "0"
00:00:09.943 : uset g_fatigue "0"
00:00:09.943 : uset g_police "1"
00:00:09.943 : uset g_subtitles "0"
00:00:09.943 : uset g_clock_24 "1"
00:00:09.943 : uset g_oculus_no_3d_background "0"
00:00:09.943 : uset g_oculus_no_special_menu "0"
00:00:09.943 : uset g_oculus_reduced_cabin_movement "1"
00:00:09.943 : uset g_oculus_no_artifical_movement "0"
00:00:09.943 : uset i_oculus_eye_protrusion "0.09"
00:00:09.943 : uset i_oculus_eye_height "0.15"
00:00:09.943 : uset i_oculus_max_prediction "0.1"
00:00:09.943 : uset i_oculus_min_prediction "0.0"
00:00:09.943 : uset s_interior_volume "1.0"
00:00:09.943 : uset s_rumble_enabled "1"
00:00:09.943 : uset s_reverse_enabled "1"
00:00:09.943 : uset g_throttle_auto_shift "0"
00:00:09.943 : uset g_pedal_clutch_range "1.0"
00:00:09.943 : uset g_fuel_simulation "0"
00:00:09.943 : uset g_hardcore_simulation "0"
00:00:09.944 : uset g_reg_setting ""
00:00:09.944 : uset g_use_speed_limiter "0"
00:00:09.944 : uset g_engine_start_auto "1"
00:00:09.944 : uset g_motor_brake_auto "0"
00:00:09.944 : uset g_retarder_auto "0"
00:00:09.944 : uset g_brake_intensity "1.0"
00:00:09.944 : uset g_steer_autocenter "1"
00:00:09.944 : uset g_gallon "0"
00:00:09.944 : uset g_fahrenheit "0"
00:00:09.944 : uset g_pounds "kg"
00:00:09.944 : uset g_mph "0"
00:00:09.944 : uset g_hshifter_layout "0"
00:00:09.944 : uset g_trans "0"
00:00:09.944 : uset g_lang "pl_pl"
00:00:09.955 : New profile selected: 'gggg'
00:00:09.955 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:09.966 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0x4cbd67db]
00:00:09.966 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:09.985 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:09.985 : Mounting extra package: C:/Users/Bef/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:00:10.262 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:00:10.355 : game
End:

Code: Select all

00:01:17.693 : <ERROR> [ui] (t) console:system_02 could not be created/found
00:01:54.912 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_toll.pmg', please upgrade format to improve load performance!
00:02:05.142 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_no_turn_right.pmg', please upgrade format to improve load performance!
00:02:08.594 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_bend_road_right.pmg', please upgrade format to improve load performance!
00:03:30.275 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.396 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.478 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.604 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.692 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.811 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.890 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:30.974 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.097 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.177 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.302 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.385 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.505 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.589 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.712 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.793 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.875 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:31.999 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.082 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.203 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.285 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.405 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.488 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.566 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.689 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.766 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.887 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:32.967 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.086 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.163 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.294 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.358 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.478 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.556 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.671 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.748 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.868 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:33.960 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.071 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.193 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.270 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.389 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.487 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.585 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.672 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.792 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.869 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:34.992 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.137 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.231 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.295 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.405 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.493 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.628 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.696 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.826 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:35.900 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.018 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.100 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.219 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.339 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.421 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.510 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.629 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.710 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.838 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:36.919 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.043 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.129 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.254 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.338 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.461 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.544 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.640 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.759 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.839 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:37.959 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.042 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.162 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.238 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.360 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.440 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.557 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.638 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.752 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.836 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.954 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:38.957 : Nothing to activate
00:03:38.994 : Nothing to activate
00:03:39.032 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.150 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.230 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.351 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.431 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.556 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.635 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.759 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.851 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:39.960 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.041 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.162 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.243 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.363 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.445 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.525 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.644 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.725 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.844 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:40.925 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:41.042 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:41.124 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:41.247 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:41.247 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:42.657 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:42.739 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:42.857 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:42.943 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.055 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.141 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.259 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.341 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.464 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.555 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.634 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.749 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.830 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:43.954 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.034 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.155 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.236 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.356 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.437 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.556 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.637 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.770 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.838 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:44.958 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.039 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.177 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.268 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.351 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.474 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.555 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.679 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.760 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.843 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:45.969 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.056 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.181 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.262 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.387 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.470 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.593 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.678 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.765 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:46.884 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.025 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.096 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.184 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.320 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.389 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.503 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.580 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.712 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.778 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.899 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:47.983 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.108 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.195 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.371 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.419 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.541 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.624 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.753 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.835 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:48.920 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.047 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.131 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.258 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.343 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.431 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.556 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.674 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.766 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.853 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:49.941 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.064 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.146 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.268 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.350 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.427 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.546 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.628 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.750 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.855 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:50.954 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.036 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.156 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.238 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.361 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.486 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:03:51.568 : <ERROR> [traffic] Unable to find valid path on prefab /prefab/roundabout/road1_t_med_3a.ppd
00:05:08.495 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_main_road_left.pmg', please upgrade format to improve load performance!
00:05:11.927 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_no_limits.pmg', please upgrade format to improve load performance!
00:06:04.429 : Creating save-game file (/home/profiles/67676767/save/autosave_drive/game.sii) ...
00:06:04.514 : Game has been auto-saved.
Any other ideas?

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

10 Apr 2014 05:36

Disable mm_pool_size.

Try updating your videocard drivers
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

befsztyk
Posts: 54
Joined: 03 Apr 2014 21:47

10 Apr 2014 08:44

The mm_pool_size is disabled since you told me that it is not usefull in 1.9.
I update graphic drivers few days ago so I have the latest.



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