[REL] Realistic Russian highways, Better tr. flow and other mods

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Harald-RS
Posts: 596
Joined: 16 Aug 2014 21:39
Location: Treuchtlingen
Contact:

01 May 2017 12:37

@Brainiac

How is the load order for your Map: Rebuilt Hungarian interchanges

I have ProMods 2.16 / Balkan Project 2.4 / RusMap 1.72.
Greetings
Harald
---
Sorry for my bad english, i from germany.
I will not distribute a modified mods without permission from the original creator / author!
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ProMods Junior Beta Tester since 23 Februar 2024

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

02 May 2017 17:59

See 1. post. I added project Balkans where it should be.
EDIT:
High traffic download link is setted again.
For discussion, please, use topic in AI mods subforum.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

02 May 2017 18:44

I started new mod: Rebuilding Russian interchanges and highways. It include same as I was doing in Hungary: realistic interchanges with realistic signs and other things and real number of lanes. Again I will keep exsisting landscape, but, as Rusmap is in Promods quality, it isn't bad decision.
This time, I am not alone. Yang 20 is working with me, ofcourse on other parts of map.
First, we will rebuild all standard SCS interchanges, than wrong custom, then correct custom with wrong number of lanes.
As FLD corrected AI behavior on merging lane prefabs, now behavior is like on Promods' prefabs, and I will add his package to mod, only Rusmap will be required.
Because Promods + Rusmap connection contains part of St. Peterburg, I will release mod for it, probably together with Better traffic flow for it.
I started rebuilding on St. Peterburg ring road. I finished only road network and I want to show you how it looks from bird's view, without terrain, so you can see on what you will be driving. Yang 20 was busy last few days, so he still can't show his work.
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Last edited by brainiac on 03 Nov 2023 14:29, edited 2 times in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

kReX
Posts: 241
Joined: 16 Dec 2014 21:38

02 May 2017 19:09

Good luck!
SLOVENIJA

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kamikazee54
Posts: 285
Joined: 21 Oct 2013 14:11

02 May 2017 19:22

I really respect autor of RusMap, great map (even with those milion speedcams ;) across whole map), but i must say it. THANK GOD that finally somebody will change that shitty interchanges in Russia. Peterburg is my the most Favourite town in whole ETS, but that city ring makes it so poor and bad.

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

02 May 2017 20:08

Thank you. We will give our best.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

legendskills
Posts: 33
Joined: 22 Aug 2015 17:33
Donation rank:

02 May 2017 21:34

So brainiac still got the same problem R.O.C. and the addon + russian open spaces still break my load order without it the map is fine.

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

03 May 2017 23:37

I didn't update them to 1.27, so I don't know how they work.
EDIT:
I learned new techniques: Putting beizer patch under interchange as base; and prefab on bridge!
Image
Last edited by brainiac on 03 Nov 2023 14:31, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

04 May 2017 01:34

Onward to Moscow after Russia?
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

04 May 2017 09:27

You think that I will rebuild around Moscow after St. Peterburg?
I don't know will I go directly to Moscow, or first finish road to Moscow, but it is definitely my direction.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)



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