Development on version 1.x (Current Map Improvements)
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
That is possible, but it will be quite a hassle with DEF files and other things, which is still the question if it would be all worth it. I've thought about this too, but I'm not sure about the consequences...pexe wrote:However, why not create new fictional countries : (Flanders/Brussel/Wallonia for example), because traffic lights design depends on the country selection on the prefab (cross road) ? Do you think it's possible in a reasonable time?MandelSoft wrote:
However, the current version of ETS2 prevents us to use multiple traffic light styles per country
I guess that Reislord use that trick to get custom regional plate in Germany depending on your regional localisation...
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.
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Don't ask us for a release date; we don't know either.
Nope but 1.11 requires resaving of the map so that is the reason why we have to update.
Anyways more development is now being done in Denmark. This new road will give a great shortcut between Hirtshals and Frederikshavn.
Anyways more development is now being done in Denmark. This new road will give a great shortcut between Hirtshals and Frederikshavn.
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
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- Posts: 97
- Joined: 10 Aug 2013 11:56
- Donation rank:
Teams' mapping skills have increased so much! Hope SCS will hire some of you guys! You have real talent.
Edit: This engine has surprisingly much possibilities, kudos for SCS aswell!
Edit: This engine has surprisingly much possibilities, kudos for SCS aswell!
Here is a prefab with texture amended Deret. This is a new company with trailers colors of this company
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