[REL] Realistic Russian highways, Better tr. flow and other mods

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

06 Jun 2018 01:08

I fixed too short segments, but don't know what is void kdop error.
I will keep beta for some time just in case.
Last edited by brainiac on 06 Jun 2018 16:40, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

06 Jun 2018 04:27

I've gotten Realistic Russian Highways partially working. it seems like I have to load it after the Promods/Rusmap connector. The only problem with doing so is that one of the interchanges you made causes a broken road connection to appear (you modified a road that's covered by the PM/Rusmap connector file).
ets2_20180605_231809_00.jpg
ets2_20180605_231809_00.jpg (191.46 KiB) Viewed 2270 times
ets2_20180605_231817_00.jpg
ets2_20180605_231817_00.jpg (151.98 KiB) Viewed 2270 times
This map is also incompatible with Promzona. If possible, it would be amazing to see this compatible with it as this is one of my favorite mods to use. :D
ets2_20180605_231849_00.jpg
ets2_20180605_231849_00.jpg (106.43 KiB) Viewed 2270 times
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

09 Jun 2018 00:02

Promods version is updated.
EDIT:
Better traffic flow for Promods is updated.
EDIT:
Better traffic flow for Project Balkans is updated.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

kReX
Posts: 241
Joined: 16 Dec 2014 21:38

09 Jun 2018 11:06

Rebuilt Russian Interchanges is awesome, except for the car speed limits at Route Advisor, which the whole time displays 19 km/h above the actual sign. For example, if there is a sign for max. speed of 60 km/h, the Route Advisor displays 79 km/h. Could something be done about this issue?
SLOVENIJA

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

09 Jun 2018 11:41

It looks that you didn't read 1. post:
brainiac wrote:
01 Sep 2016 11:56

4. part: Realistic Russian highways
Description:
V. 3:
– According to Russian low, speeding is punishable for at least 20 km/h. Therefore you will be able to see strange speed limits like 79 and 109. Maximal allowed speed is 149 km/h on some roads.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

kReX
Posts: 241
Joined: 16 Dec 2014 21:38

09 Jun 2018 12:00

Yeah but it is quite unrealistic that the GPS device shows some strange speed limits. Despite the speed tolerance GPS device always shows the "real" speed limit for a road.
SLOVENIJA

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brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
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Location: Belgrade, Serbia

10 Jun 2018 11:23

That is my decision and I won't change it. That is only way to include 19 km/h tollerance. If I will set limit to 60 instead of 79, there will be much less tollerance than 19 km/h.
EDIT:
Better traffic flow for Southern region is updated.
EDIT:
Island map is updated.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

illnath63
Posts: 5
Joined: 15 Aug 2014 15:18

10 Jun 2018 18:27

Better traffic flow for Rusmap 1.8 now 4 MB total was not something that in previous versions.his single put the game, it is necessary to put Realistic Russian highways 4.1 Promods version

User avatar
brainiac
Posts: 1766
Joined: 09 Oct 2015 20:40
Donation rank:
Location: Belgrade, Serbia

13 Jun 2018 13:08

I entered Belarus via M1.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
kamikazee54
Posts: 285
Joined: 21 Oct 2013 14:11

13 Jun 2018 20:57

Didn't have much time for full investigation. But from qucik tour, i found this bug on M4 in Realistic Russian Interchanges Promods version.

sign in the fence ;[13/06/2018 21:48] (sec+0022-0010);90839.1;-7.30818;-37071.9;-2.71849;-0.337872
Image
It's 2x there, i recommend check also the second one there.

Also when roaming around Mosocw, some errors appear in log, but doesn't seem harmful.

Code: Select all

<ERROR> [model] Unknown variant name 'no_lines' on model '/road_template/road/hw4_oneway_fld.pmd'
<ERROR> [model] Unknown variant name 'sw_3m_a' on model '/prefab2/cross_temp/fr/fr_r1_x_r1_t_narrow_tmpl.pmd'
<ERROR> Sign board for area '' not found in template 'grad b 01'



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