Rudis Traffic Mod: 1.38 v1.0 (22.07.20)

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Rudi Raser
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07 Nov 2018 22:53

1.32 v3

rolled back in my spawn settings, now there is again more traffic at the roads.
if you like the old version, then there is no need to change, if you like to have more traffic, then download my mod again.
download links in the first post. :)
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zhouye198626
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Joined: 20 May 2018 14:45

08 Nov 2018 04:01

It's Great! Thanks a lot.rudi

OrdiCoach
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Location: France

10 Nov 2018 08:16

Thanks a lot ! :)

taurus31
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Location: Toulouse

20 Nov 2018 23:39

Hey Rudi !

How wan , in ur file, turn off daylight of car, (by country?). Because in many countries, turn on light in the day is not mandatory. (likje France, Germany etc)

Thanks

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Rudi Raser
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21 Nov 2018 14:16

you can change it in def -> traffic_data.sii

this 2 lines:

Code: Select all

		
env_factor_sunlight:   (1.5, 1.7) 
ai_lights_on_sunlight: (0.85, 0.87) 
but don´t ask me now what you must do exactly, not touched this setting for ages. if i remember right lower the ai_lights_on_sunlight values.

or just disable/delete this lines and use SCS default.
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taurus31
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Location: Toulouse

22 Nov 2018 17:51

Thanks, you very much ! I deleted these lines and it works !
Last edited by bmwGTR on 22 Nov 2018 20:12, edited 1 time in total.
Reason: removed quote, please do not quote the post above yours

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Rudi Raser
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28 Nov 2018 15:07

mod updated to 1.33, see first post.
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zhouye198626
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Joined: 20 May 2018 14:45

06 Dec 2018 16:37

Hi.rudi,can I modify the g_traffic"1"to"10" in config file to increase the traffic density?Does this work?

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brainiac
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Location: Belgrade, Serbia

06 Dec 2018 16:38

Did you find way to make too high traffic?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Rudi Raser
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06 Dec 2018 16:44

it works still the same way like i explain it you a couple of time already.
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