Thank you!
[Known non-ProMods issue] Partially invisible AI traffic
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ALWAYS FOLLOW OUR SELF-HELP GUIDE FIRST.
If you report a game crash ALWAYS post your game.log.txt in between CODE tags, or if it too large post it on pastebin.com and share the link.
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- Posts: 7
- Joined: 08 Aug 2013 05:12
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I came here with the same problem, looking for solution. Wasn't dissappointed. Thanks guys, will try this buffer page size fix thingie! To me it seemed like a config issue from the start anyways, not really a promods/traffic mod conflict or an actual bug. For me the problem appeared in high traffic after a 15 minutes or so gameplay so a buffer issue seems logical.
- Mr Larrington
- Posts: 257
- Joined: 18 Jul 2015 23:47
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- Location: That London, that they have now
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I had to put mine up to 20 for running just the base map with a lot of AI vehicles and trailers, but then had to increase it to 25 when I added ProMods on top. Not sure whether this will be enough for something running ProMods + Project Balkans + Poland Rebuilding + RusMap + Southern Region + The Great Steppe + Russian Open Spaces + EAA...
a bit ov a lyv wyr by slof standirds
i have the same problem anyone find out yet ? ive tried the uset_r thing, didnt work (just change and save right?)
if so, i did it and no result.
Regards.
if so, i did it and no result.
Regards.
- Rudi Raser
- In Memoriam
- Posts: 4182
- Joined: 16 Oct 2016 15:02
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for me it works since the 1.33 Beta again well with default setting 10.
No Support via PM!
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