I prefer teleporting to other side of border.
[WIP] Middle-East add-on
Last edited by brainiac on 04 Dec 2018 22:22, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Hey... All I am saying is that there is probably a way
ProMods isn't a mod, it's a game.
Project Japan Admin
Mediterranean Map Admin
Lviv Oblast Expansion Developer
Carpathian ProMods Add-On Developer
ProMods junior beta tester from 2.17 to 2.43
living in
Project Japan Admin
Mediterranean Map Admin
Lviv Oblast Expansion Developer
Carpathian ProMods Add-On Developer
ProMods junior beta tester from 2.17 to 2.43
living in
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I saw your map of Israel roads. I think you can add:
1) road 40 from Beer Sheva to road 90;
2) road 60 from Beer Sheva via Jerusalem with addition of cities Nablus, Nazareth and connect it with Haifa via road 75.
I think after this Israel will be advanced.
1) road 40 from Beer Sheva to road 90;
2) road 60 from Beer Sheva via Jerusalem with addition of cities Nablus, Nazareth and connect it with Haifa via road 75.
I think after this Israel will be advanced.
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
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This addon is looks quite promissing, but one thing I didn't liked is the way how some cities looked. Some of them feels like any old vanila SCS cities. The actual cities always have a suburbs - it's not feels like block of flats surroanded by grass (or sand in this case. ) and walled up. Jericho and Eilat are clearly have this old SCS approach. I know that 1:19 is an issue - but I hope you can do it.
I am sorry.. but I had to go...
Hello,
Thanks for comments, here some answers to questions I have read :
- The border between Israël and Lebanon will be closed like real one. You can approach it by both sides but are not able to cross it. No hidden path will exist
- Even there's no trade between both countries, I don't think we can avoid the game to generate some missions. If you take one, you have indeed to drive via Larnaca
- West Bank will have its own licence plates (white with green characters), like real ones
- Road 40 (Eilat-Beer Sheva) could come later but is not a priority.
- Road 60 (through West Bank) will not be built, sorry. The fact is that it's very delicate about checkpoints/disputed areas and is linked to East Jerusalem.
- Road 75. Some parts could come in the north, to link Haifa to the Jordan border
- Style of cities. It's in fact a question of taste ... Personally, I don't like too much the new SCS approach, where there's no city center
So, I will think about this, but don't expect many changes for this point. Furthermore, building Eilat (which is surrounded by desert) otherwise will be quite unrealistic.
Regards,
Platypus
Thanks for comments, here some answers to questions I have read :
- The border between Israël and Lebanon will be closed like real one. You can approach it by both sides but are not able to cross it. No hidden path will exist
- Even there's no trade between both countries, I don't think we can avoid the game to generate some missions. If you take one, you have indeed to drive via Larnaca
- West Bank will have its own licence plates (white with green characters), like real ones
- Road 40 (Eilat-Beer Sheva) could come later but is not a priority.
- Road 60 (through West Bank) will not be built, sorry. The fact is that it's very delicate about checkpoints/disputed areas and is linked to East Jerusalem.
- Road 75. Some parts could come in the north, to link Haifa to the Jordan border
- Style of cities. It's in fact a question of taste ... Personally, I don't like too much the new SCS approach, where there's no city center
So, I will think about this, but don't expect many changes for this point. Furthermore, building Eilat (which is surrounded by desert) otherwise will be quite unrealistic.
Regards,
Platypus
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Thank you for answers, Platypus. By the way, I also don't like when SCS build only suburbs of cities but not center.
Edit.
Haifa ~ Jordan border via Nazareth will be great
So what are your priorities now, Platypus?
Edit.
Haifa ~ Jordan border via Nazareth will be great
So what are your priorities now, Platypus?
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
Hello,
First priority is now to achieve the reworking (use of new borders prefabs, changing road textures and small improvements) of the existing roads, like shown on previous map. Then, those roads need to be tested correctly before a first release. Don't ask me for a release date, I don't know. Anyway, it will require Promods and the Baltic DLC. After that, expansion could restart, maybe with Amman in Jordan or with a road to Port Said, what will allow some new ferries links ... More info will come in de future about this ...
Regards,
Platypus
First priority is now to achieve the reworking (use of new borders prefabs, changing road textures and small improvements) of the existing roads, like shown on previous map. Then, those roads need to be tested correctly before a first release. Don't ask me for a release date, I don't know. Anyway, it will require Promods and the Baltic DLC. After that, expansion could restart, maybe with Amman in Jordan or with a road to Port Said, what will allow some new ferries links ... More info will come in de future about this ...
Regards,
Platypus
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What about Tripoli where second largest city of Lebanon? It would be great.
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Amman and some big cities in Jordan would be great for future
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB