[Fixed] [#16976/#17102/#17103] [2.32] Black textures with OpenGL

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Trucker2223
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08 Dec 2018 20:24

no.

If there would be any, we would've mentioned it in the other thread.
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Plum™
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10 Dec 2018 21:06

I have seen this problem myself since updating to ETS2 1.33, on other map mods like black stretches of road on the 1:1 Heilbronn map when I play it on my mac. Good luck on fixing it!
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MandelSoft
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12 Dec 2018 21:07

A little update.

The good news is that we've found the root of the problem and a way to solve it; apparently, all black objects are using a DDS-texture that is slightly not in the correct format. Fortunately, we can fix that with a batch tool, so that's not too much effort, just a lot of patience while the batch tool does its work.

The bad news is that we are talking about 14 000 texture files, totalling a whopping 4.5 GB (uncompressed). This is not easy to redistribute to our users, since the package is so big. But we can at least promise that at the next release of ProMods, this won't be a problem anymore.
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unknown78
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12 Dec 2018 21:20

Thank's alot guys. Can you make a hotfixed version available on the servers so we could download the whole package again ?

StephenHunterUK
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12 Dec 2018 23:28

MandelSoft wrote:
12 Dec 2018 21:07
A little update.

The good news is that we've found the root of the problem and a way to solve it; apparently, all black objects are using a DDS-texture that is slightly not in the correct format. Fortunately, we can fix that with a batch tool, so that's not too much effort, just a lot of patience while the batch tool does its work.

The bad news is that we are talking about 14 000 texture files, totalling a whopping 4.5 GB (uncompressed). This is not easy to redistribute to our users, since the package is so big. But we can at least promise that at the next release of ProMods, this won't be a problem anymore.
Thanks for the update.

rwowen218
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13 Dec 2018 16:48

Thank you for the hard work and good news.

Startape
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13 Dec 2018 20:34

MandelSoft wrote:
12 Dec 2018 21:07
A little update.

The good news is that we've found the root of the problem and a way to solve it; apparently, all black objects are using a DDS-texture that is slightly not in the correct format. Fortunately, we can fix that with a batch tool, so that's not too much effort, just a lot of patience while the batch tool does its work.

The bad news is that we are talking about 14 000 texture files, totalling a whopping 4.5 GB (uncompressed). This is not easy to redistribute to our users, since the package is so big. But we can at least promise that at the next release of ProMods, this won't be a problem anymore.
Thank you so much for this good news and really good luck !

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Plum™
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13 Dec 2018 22:45

MandelSoft wrote:
12 Dec 2018 21:07
A little update.

The good news is that we've found the root of the problem and a way to solve it; apparently, all black objects are using a DDS-texture that is slightly not in the correct format. Fortunately, we can fix that with a batch tool, so that's not too much effort, just a lot of patience while the batch tool does its work.

The bad news is that we are talking about 14 000 texture files, totalling a whopping 4.5 GB (uncompressed). This is not easy to redistribute to our users, since the package is so big. But we can at least promise that at the next release of ProMods, this won't be a problem anymore.
Well done, thanks for fixing it :)
Working somewhere near Exeter

Yanoisame
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14 Dec 2018 11:32

Me too. I just loaded promods.

StephenHunterUK
Posts: 81
Joined: 14 Oct 2018 12:14

14 Dec 2018 17:35

Thanks for fixing this.



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