27 Dec 2018 19:32
You need to create your own background for the map in the desired scale. You can also create a standalone map. To do this, you need: Take the file editor_data.sii (there are settings for the background as well as some other settings) it is in the unpacked def file. scs, there is also a base.scs file, which also needs to be unpacked. All this is on the way: C: \ Program Files (x86) \ Steam \ steamapps \ common \ Euro Truck Simulator 2 (default path)
So, take the file editor_data.sii and find the lines: bcg_map_name []: "/ map / (name of your map) .mbd" (For an offline map)
save, put this file in the def.scs file that you created to create your map. Then go to the unpacked database of the game in the following way: C: \ Users \ 1 \ Desktop \ base 1.33 \ material \ editor find the file: europe_bgn.dds open it (I do this using the Paint.NET program) and replace it with the one you need map of the area, with the same resolution which by default, then save in dds format.
After that we put your europe_bgn.dds file in your model.scs folder along the same path, that is: material \ editor. In principle, everything ... To run the editor in offline mode, you need to enter the command: edit (map name) instead of edit europe