Development on Add-ons (Middle-East Add-on v2.x)

Here we will update you with the latest progress.
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Trucker2223
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28 Jul 2019 08:33

yes thanks for your report, it will be taken care of it soon.
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Adolf95
Posts: 31
Joined: 31 May 2015 14:37
Location: Shah Alam, Malaysia

28 Jul 2019 09:13

So, the Izmir fix is only when you use the Turkey Map is it?
And both the map def and assets has to be above all Promods files to work properly correct?

DanyTNT
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Location: Haifa

28 Jul 2019 10:45

ScuL wrote:
28 Jul 2019 00:00
As an Israeli citizen how do you rate the realism of the map in terms of signage and other design elements?
The trilingual signage is amazing and it's great you went the extra mile to add Arabic and Hebrew even though the game doesn't support it natively. I really liked Highway 1/90 from Jerusalem to Eilat. IRL it's basically just a straight, dull, 200km long road, with the occasional Kibbutz and just one gas station. It's very different from roads/highways in Europe (especially due to it being a desert) and it was perfect in the game :) . It might seem weird but I also like the color palette. I don't know how to explain it other than trees in Israel/Lebanon have a slightly darker tone than European trees and it was captured really well. Plus, it was fun recognizing IRL interchanges in game (Holot, Glilot, Haifa South and more :D). I also have to note highway 23, which is a nice addition and I was surprised you managed to put it there despite the 1:20 limitation (Though the toll on it wasn't exorbitant enough like in real life :lol: ). Thanks for the amazing map and I can't wait to drive in more ME areas (when they're ready ;) ).
Just a trucker who came here to drive and enjoy the road.

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ETS v1.27/ATS v1.6, Level 67, ~270k km. Currently driving: Iveco Stralis Hi-Way

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Platypus
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Location: Brussels

28 Jul 2019 11:10

Hello,

@DanyTNT : Shalom, thanks for your comment and very happy you like the map ;)

Also, some bugs with police cars are know, but are normally not blocking. Making those cars was something new for me ... I'll fix them for the next update.
Same for road markings that are not correct. This is a point we still need to update.

Some extensions are of course planned and are actually already in progress . More information will come soon ;)
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Promods and Middle-East add-on developer

PerrydPelle
Posts: 348
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

28 Jul 2019 11:21

I hope for a extension to Saudi Arabia! But we’ll see.
Dev for Road to Asia

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yqdfy
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28 Jul 2019 16:12

Hello, can't the gate between Israel and Lebanon be opened?

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ScuL
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28 Jul 2019 16:15

It's closed in real life
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PerrydPelle
Posts: 348
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

28 Jul 2019 16:27

We know, but it will make things much, much easier!
Dev for Road to Asia

Road to Asia Discord Server: https://discord.gg/48JZu2d

If you want to become a dev for Road to Asia contact me

My Screenshot topic: viewtopic.php?f=16&t=29771

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cipinho
Posts: 184
Joined: 22 Mar 2016 17:16

28 Jul 2019 16:37

thanks for this nice add-on! the values from map_data makes the entire map shifting so I use the default ProMods map file. I removed also a few ferries ;)
Enjoy driving with Real Traffic Density for ETS2 / ATS and Real Ai traffic engine sounds ETS2 / ATS
Note: whatever you read from the user Arayas about my work please take it as fake news (you can always open my mods to be sure you haven't been fooled) :lol:

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CptCaribbean
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28 Jul 2019 19:09

PerrydPelle wrote:
28 Jul 2019 16:27
We know, but it will make things much, much easier!
Realism is a top priority. If in real life it's closed, in-game should be closed as well.
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