Middle East Development
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- Posts: 7
- Joined: 25 Aug 2015 20:15
I flew over the map today (i'm trying to get there by truck also but i just entered austria xD) and i have to say i'm very impressed. It was worth waiting for a map with soooo many details. It will be worth waiting even longer for more of the region. Have fun building on
How do I add pictures to my replies?
Platypus Hi
promods-me-defmap-v241.scs \ def \ country \ lebanon \ traffic.promods.sii ?????
Incorrect format is traffic_storage_police.mideast.sii file name \ def \ country \ lebanon \ traffic.mideast.sii should be set the same
accessory_chassis_data : .chassis.mondeo_2009.police.ps
{
model: "/vehicle/ai/mideast/road/mondeo_2009/ai_police.pmd"
lods[]: "/vehicle/ai/mideast/road/mondeo_2009/lod_police.pmd"
lods[]: "/vehicle/ai/mideast/road/mondeo_2009/lod2_police.pmd"
collision: "/vehicle/ai/mideast/road/mondeo_2009/ai_police.pmc"
shadow_texture: "/vehicle/ai/share/shadow_occlusion.tobj"
shadow_intensity: 1.2
variant: ru ????? Invalid format
variant: default
You can fix the problem after changing
look: westbank
}
promods-me-defmap-v241.scs \ def \ country \ lebanon \ traffic.promods.sii ?????
Incorrect format is traffic_storage_police.mideast.sii file name \ def \ country \ lebanon \ traffic.mideast.sii should be set the same
accessory_chassis_data : .chassis.mondeo_2009.police.ps
{
model: "/vehicle/ai/mideast/road/mondeo_2009/ai_police.pmd"
lods[]: "/vehicle/ai/mideast/road/mondeo_2009/lod_police.pmd"
lods[]: "/vehicle/ai/mideast/road/mondeo_2009/lod2_police.pmd"
collision: "/vehicle/ai/mideast/road/mondeo_2009/ai_police.pmc"
shadow_texture: "/vehicle/ai/share/shadow_occlusion.tobj"
shadow_intensity: 1.2
variant: ru ????? Invalid format
variant: default
You can fix the problem after changing
look: westbank
}
It’s best to go to suppourt areas for this
- blackrider88
- Posts: 69
- Joined: 10 Aug 2015 10:51
How about a traffic pack for this area? Old cars, exotic models and weird vehicles. Cmon, it should be interesting
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- Posts: 439
- Joined: 19 May 2015 09:07
- Contact:
@oobu79
Mate, no one can help you with that kind of information. If you really
want help, then please post your FULL game log here, so people have
a chance to see what's wrong!
Mate, no one can help you with that kind of information. If you really
want help, then please post your FULL game log here, so people have
a chance to see what's wrong!
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- Posts: 120
- Joined: 14 Oct 2018 12:14
Just drove into this for the first time today and I have to say that what I've seen of it (Lebanon) looks great.
With regards to the checkpoints you go through, will they look a bit more militaristic in later versions? The real world ones have men (and women) with assault rifles from a quick Google Search. The current models are just Generic Toll Guys?
With regards to the checkpoints you go through, will they look a bit more militaristic in later versions? The real world ones have men (and women) with assault rifles from a quick Google Search. The current models are just Generic Toll Guys?
Has anybody made a map background, colored or satellite, for the Middle East add-on yet? Because this changes the map centering in map_data.sii, all previous Promods compatible backgrounds are off-center. For the time being, I just changed the map centering back to the original Promods values, but it's not the ideal solution here.
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