Development on Add-ons (Middle-East Add-on v2.x)

Here we will update you with the latest progress.
MuieUngaria
Posts: 5
Joined: 17 Oct 2019 12:34

01 Nov 2019 18:30

very beautiful

Rexeros
Posts: 2
Joined: 25 Nov 2017 17:43
Location: Moscow

04 Nov 2019 08:37

Very nice and detailed map. I made small virtual trip :) Its even cooler in VR.
Here is my HQ video (1440p 60fps)


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Platypus
Developer
Posts: 279
Joined: 06 Aug 2013 17:51
Location: Brussels

05 Nov 2019 23:53

Shalom,

In addition of renewal of road textures (which will have the correct markings), a new area with few small cities will come in Israël ...
Also, road 90 will be completed from North to South (including West Bank). Here the northern end of this road :
KShmona1.jpg
KShmona1.jpg (213.53 KiB) Viewed 684 times
KShmona2.jpg
KShmona2.jpg (192.88 KiB) Viewed 684 times
KShmona3.jpg
KShmona3.jpg (204.82 KiB) Viewed 684 times
Golan heights will not be included. As for Lebanon border, sorry but it will remain closed in Mid-East addon, as it's in real life ...

Regards,
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Promods and Middle-East add-on developer

PerrydPelle
Posts: 356
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

06 Nov 2019 00:30

Ok, let me tell my opinion about the border, this is a simulator, made for trucking, not a simulator made for dumb politics, many people come here and ask why the border is closed, some even think it’s a bug, these people want to do what is really important, trucking! I know you want to have as much realism in this addon as possible, but for ones push reality and stupid politics aside, and focus on what’s important. Besides that, nice screenshots
Dev for Road to Asia

Road to Asia Discord Server: https://discord.gg/48JZu2d

If you want to become a dev for Road to Asia contact me

My Screenshot topic: viewtopic.php?f=16&t=29771

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ScuL
Founder
Posts: 7893
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

06 Nov 2019 01:38

PerrydPelle wrote:
06 Nov 2019 00:30
Ok, let me tell my opinion about the border
We didn't ask for an opinion.

Euro Truck Simulator 2 is a non-religious, non-political platform which attempts to mimic the real world as much as possible for simulation purposes.
As being ProMods we adhere by that principle and we replicate the real world, as it is in people's every day lives, in a computer simulation.
If a border is closed in real life it should be closed in game.
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PerrydPelle
Posts: 356
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

06 Nov 2019 07:56

Well, that’s not how I and a lot of other people think of it, but whatever, when I writed the post, I already knew you guys weren’t going to do anything with it, so... Btw. aren’t there other borders on this map, that are closed irl?
Dev for Road to Asia

Road to Asia Discord Server: https://discord.gg/48JZu2d

If you want to become a dev for Road to Asia contact me

My Screenshot topic: viewtopic.php?f=16&t=29771

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Trucker2223
Moderator
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Joined: 16 Apr 2017 13:17
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06 Nov 2019 09:08

@PerrydPelle Please stay on Topic and don't open discussions unrelated to the development updates! It's a Violation of the Forum rules. If you Keep doing that I've to give you a Warning!
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PerrydPelle
Posts: 356
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

06 Nov 2019 09:20

I wasn’t planning on going to post any other stuff about this, so....
Dev for Road to Asia

Road to Asia Discord Server: https://discord.gg/48JZu2d

If you want to become a dev for Road to Asia contact me

My Screenshot topic: viewtopic.php?f=16&t=29771

Horizon™
Developer
Posts: 2034
Joined: 06 Sep 2014 11:53
Location: Lithuania

06 Nov 2019 09:25

Hello,
Ok, let me tell my opinion about the border, this is a simulator, made for trucking, not a simulator made for dumb politics
1. I am glad that you express your opinion, however, I could argue that as a modification for a trucking simulator, we are trying to keep it realistic and as similar as possible to the real-world politics in the region. In addition to that, real-world trucking by itself, is influenced by the politics of the region, because it influences where trucks and cargo could or couldn't go to - that is a reason why you might see Israeli truck in one country, but you wouldn't in another, such as Lebanon.
many people come here and ask why the border is closed
2. I have not personally seen complaints about closed Lebanese-Israeli border crossings, therefore, I would be glad that you could use some examples, instead of exaggerating the situation or amount of individuals.
I know you want to have as much realism in this addon as possible, but for ones push reality and stupid politics aside, and focus on what’s important.
3. We cannot do that - we are about simulating real-world as much as possible in this tiny scale. If, border is closed and is not accessible, then it should be like this in the game. If it isn't closed, then it can be accessible to the player.
Btw. aren’t there other borders on this map, that are closed irl?
4. There are a lot of areas currently, and possibly in the future, that will be closed to the real-world situation and political turmoil in the region, such as crossings to Gaza, any border crossing to Lebanon and border crossing to Syria due of border disputes, whilst, only Egyptian and Jordanian borders will be opened for Israel, in addition of Iraqi border for Jordan and border between Egypt and Jordan (via ferry).

Besides that, please, follow the rules, and do not start these unrelated discussions. Thank you.
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PerrydPelle
Posts: 356
Joined: 08 Oct 2018 10:37
Location: Kaiseraugst, Switzerland

06 Nov 2019 09:45

I would be glad that you could use some examples, instead of exaggerating the situation or amount of individuals.
Besides that, please, follow the rules, and do not start these unrelated discussions. Thank you.
So, should I give examples, or should I stop? :lol: But in all seriousness, I’ll stop, I just wanted to express my opinion.
Dev for Road to Asia

Road to Asia Discord Server: https://discord.gg/48JZu2d

If you want to become a dev for Road to Asia contact me

My Screenshot topic: viewtopic.php?f=16&t=29771



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