Road to Black Sea

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Pappbox
Posts: 1
Joined: 26 Apr 2015 10:02

01 Dec 2019 11:01

hey there!

When I saw the "Road to the Black Sea DLC" in a teaser from some youtubers, I saw, that some cities, which are in ProMods aren´t there.
For example Sibiu. Also the road from Deva - Sibiu isn´t in the DLC, so what will you do?
There are many more important roads missing:

- A1 Deva-Sibiu
- DN7 Sibiu - Pitesti
- DN1 Bucuresti-Brasov
- DN14 Sibiu - Medias - TG. Mures



Thanks


Pappbox

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bmwGTR
Moderator
Posts: 2239
Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

01 Dec 2019 12:53

Hi,

we will do like with every DLC - after the release of the DLC the developers will have a look at the DLC and start merging it with the ProMods map.
DLC is not released yet, so there are no plans right now.

Best regards,
bmwGTR
ETS2: ProMods + RusMap + Great Steppe + Southern Region + Paris Rebuild
ATS: Coast to Coast + US Expansion + CanaDream + PazzMod


ProMods Moderator since April 2018

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MuieUngaria
Posts: 5
Joined: 17 Oct 2019 12:34

01 Dec 2019 14:52

ok so after did you start rebuilding of Romania?

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Vøytek
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Joined: 05 Jan 2014 19:38
Location: Luboń
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01 Dec 2019 16:42

We'll see if there's somebody who wants to work in Romania.
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raceidiot
Posts: 60
Joined: 18 Sep 2013 21:08
Location: London

02 Dec 2019 09:25

Is it going to be a merge or just a straight up replacement for Romaina and Bulgaria?

Romania seems like a no brainer to just replace for the moment as it's not been worked on for a long time. Bulgaria is a bit different in that case but there isn't much of it in promods iirc.
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bmwGTR
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Posts: 2239
Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

02 Dec 2019 09:35

Hi,

just read my post above.

Best regards,
bmwGTR
ETS2: ProMods + RusMap + Great Steppe + Southern Region + Paris Rebuild
ATS: Coast to Coast + US Expansion + CanaDream + PazzMod


ProMods Moderator since April 2018

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Shiva
Posts: 1752
Joined: 21 May 2015 01:09

03 Dec 2019 16:08

I do see a future rebuild of Kavala to Alexandroupolis E90, to be able to to connect to Keşan in Turkey.
Hopefully the rest of the connecting roads will require less work.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Traffic map. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34

jackalnxt
Posts: 30
Joined: 10 Jan 2016 11:46

03 Dec 2019 16:24

I hope Pernik existing inside of Northern Macedonia doesn't complicate things. On the bright side, there does seem to be enough room to restore Vidin and Montana to Bulgaria.

Shiva
Posts: 1752
Joined: 21 May 2015 01:09

03 Dec 2019 17:32

Vrashka chuka might be possible to reinstante?
Vidin? have to see how it looks in the DLC, any vids of it anywhere?
Montana, same thing.
Pernik? It is rather close to an unfinished E871 that ends at somewhere east of Kumanovo. I did not find the IRL place tho.
An unfinished road at A3, North Macedonia, that ends at Kalimantsi Lake Dam. That road seems plausible/possible to connect with A3/E79 and Blagoevgrad in Bulgaria.
Depending on Sofia to Pernik road looks, that might need some redo too, if there is no interchange between E79 and E871. If E79 morphs into E871 heading to Pernik.
+ in 2.41 I did see some Greek roads that finish the southern part of E79.
But everything depends on if there are mappers that want to map these roads.
What will happen? That we'll have to see in the future.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Traffic map. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34

TimG95
Posts: 109
Joined: 12 Sep 2015 00:42

04 Dec 2019 21:21

I would not merge anything from Promods Romania bc it as outdated. I hope you rebuild the missing cities in DLC quality.

Apart from that I don't know why SCS only included a few roads in Romania and Bulgaria, there is so much missing
like the northern part of RO . I mean for these few roads we had to wait so long ? I mean when they announced the DLC in May it was nearly ready
except from fine tuning and bug fixing (al least it looked like that).



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