Map editor Trajector Logic?

Modding school: Learn it from the masters
Post Reply
Furkan6161
Posts: 29
Joined: 10 Apr 2019 12:36
Location: Trabzon,TÜRKİYE

05 Jan 2020 20:39

Hello guys,
Here me again with another help request :)
Well the question is how does trajectory(ai controller stuff) work? I mean i did understand abit logic of it. But i didnt get this...
For example there is something named “periority modifier” and numbers of 1-15. so
1: Periority for cars?
2: Periority for busses?
3: Periority for trucks?
is these numbers means a setting for periority of vehicle kinds?
Could somebody please explain logic of this? :mrgreen:
Image
Developer of the Turkey Map on 1:1 scaled roads 1:15 scaled cities 8-)
Image
Turkey 1:1 - Map

SeZu
Posts: 13
Joined: 24 Nov 2016 19:48

06 Jan 2020 00:22

It's simple! 1-gives way, 2-goes on the main road, etc.
If the same numbers, then adaptive priority, i.e. inferior to each other.

User avatar
Vøytek
Developer
Posts: 9728
Joined: 05 Jan 2014 19:38
Location: Luboń
Contact:

06 Jan 2020 20:04

15 = highest priority
...
12 = major road straight
11 = major road right
10 = major road left
...
6 = minor road straight
5 = minor road right
4 = minor road left
...
1 = lowest priority
Image
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek

Furkan6161
Posts: 29
Joined: 10 Apr 2019 12:36
Location: Trabzon,TÜRKİYE

08 Jan 2020 00:36

oh rhabks guys i do undestrand now how it works :)
Developer of the Turkey Map on 1:1 scaled roads 1:15 scaled cities 8-)
Image
Turkey 1:1 - Map



Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 1 guest