Hello guys,
Here me again with another help request
Well the question is how does trajectory(ai controller stuff) work? I mean i did understand abit logic of it. But i didnt get this...
For example there is something named “periority modifier” and numbers of 1-15. so
1: Periority for cars?
2: Periority for busses?
3: Periority for trucks?
is these numbers means a setting for periority of vehicle kinds?
Could somebody please explain logic of this?
Map editor Trajector Logic?
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- Posts: 76
- Joined: 10 Apr 2019 12:36
- Location: Istanbul - Balıkesir (TR)
Developer of Gurel Turkiye Map on 1:1 scale
Turkiye 1:1 MAP
Turkiye 1:1 MAP
15 = highest priority
...
12 = major road straight
11 = major road right
10 = major road left
...
6 = minor road straight
5 = minor road right
4 = minor road left
...
1 = lowest priority
...
12 = major road straight
11 = major road right
10 = major road left
...
6 = minor road straight
5 = minor road right
4 = minor road left
...
1 = lowest priority
Currently working on: various stuff
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- Posts: 76
- Joined: 10 Apr 2019 12:36
- Location: Istanbul - Balıkesir (TR)
oh rhabks guys i do undestrand now how it works
Developer of Gurel Turkiye Map on 1:1 scale
Turkiye 1:1 MAP
Turkiye 1:1 MAP
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