Development on version 2.x (Black Sea Merge)
Yeah, they packed all their computers and other stuff and begun to work at home. I agree that 1.37 will be delayed.
Last edited by Rudi Raser on 16 Mar 2020 21:00, edited 1 time in total.
Reason: remove quote, please do not quote the post above yours
Reason: remove quote, please do not quote the post above yours
I hope Kapıkule and Kapitan Andreevo rework after 2.45 because SCS did bordergate's entrance totally wrong.
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- Posts: 159
- Joined: 02 Apr 2014 04:10
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- Location: Albany, New York
Cannot wait for PM 2.45 to be released. I will only play ProMods because no other map is as realistic as ProMods. It is like a whole other game. I also like using car mods with it, especially when on the Autobahn Rebuilding Project. I got the Skoda Superb to reach 133 mph on the Autobahn. Anyway back to topic...... I cannot wait to make deliveries to Turkey and all of Bulgaria. The YKTS Turkey Map is poorly detailed with Vanilla Prefabs that make it look like Germany before SCS rebuilt Germany. Are you planning on keeping Montana, and Vildin. If not I will not buy those garages until PM 2.45 rebuild so that my game doesn't crash. I have a profile with Hundreds of Millions of Euros, and going to take a car ride to Istanbul once 2.45 is released. Thank You for an exciting, most sophisticated map.
- FunTrucker_18
- Posts: 110
- Joined: 09 Jan 2019 01:13
- Location: Germany
I guess it depends on what changes on the transition areas between maps. Or if something shifts (map projection).
Hi,
yes - the current version of RusMap is NOT compatible with the current beta of ProMods.
Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
ATS: ProMods + Grand Canyon + Reforma
ProMods Moderator since April 2018
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