I continue to be amazed! Everything looks fantastic and I recognize almost all of the places shown.
In regard to the last part, I think I personally would prefer version 1 to go ahead as originally planned so we have that to play with while the 99 and other connections are completed for the next update.
In any case, keep up the good work!
Development on version 1.x (British Columbia Edition)
- Googlefluff
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- mads1153
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I would prefer B (first priority) or D.
It looks so awesome, great work![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
It looks so awesome, great work
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
This mod is so awesome
Using Promods Europe 2.68 and ProMods Canada 1.3.0
ETS2: Level 118 and played 5245,3 hours
ATS: Level 47 and played 809,6 hours
ProMods Senior Beta Tester since 28 September 2018
ProMods Moderator since 6 January 2022
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Using Promods Europe 2.68 and ProMods Canada 1.3.0
ETS2: Level 118 and played 5245,3 hours
ATS: Level 47 and played 809,6 hours
ProMods Senior Beta Tester since 28 September 2018
ProMods Moderator since 6 January 2022
Nice teaser and blog
. I prefer Scenario A. Because there will be more time to get some love and quality to finish the extra roads later.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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I think that C is the best option for now and then connect Pemberton to Vancover in a later update
- charlessabuero
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For me, I prefer B, but if you want to release ProMods Canada as planned, then I’ll take choice A all day.
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