Well, this requires extra modeling and hookup definitions, both of which are not present in the base game. For Germany, I had to start all over again, basically building all assets for the sign editor from scratch with a few pieces of extra documentation from SCS. We had to convert all sign fonts to SCS format. These are all 37 fonts to be exact:ETS2-User wrote:Thank you both!
I think I will place f.e. navigation signs when this option is released that you can edit custom signs in the editor, I don't feel like creating overlays
- DIN1451 Standard, Mittelschrift & Engschrift (Germany, Czech Republic, LV)
- DIN1451 Austria, Mittelschrift & Engschrift (Austria)
- DIN1451 Hungary, Mittelschrift & Breitschrift (Hungary)
- Transport, Medium & Heavy (UK, Ireland)
- SNV, Regular & Condensed (BE, SI, FI)
- Caractères L1, L2 and L4 (FR)
- Highway Gothic Series E, E(M), F (ES)
- TrafficTypeSpain (ES, IT)
- Alfabeto Stretto (IT)
- RWS Series Cc, Ccx, Dd, Ddx, Ee, Eex (NL)
- Frutiger, Regular & Italics (CH)
- Drogowskaz, Regular & Engschrift (PL)
- Helvectia Condensed, Regular & Italics (EE)
- Vejtafletskrift (DK)
- Tratex (SE)
- Traffikalfabetet (NO)
- Universal Grotesk (SL)
Besides that, you need to create all arrows and symbols for each country and define them. So far, I only made a full set of Germany to test the concept. So there is still a long way to go...
Best,
MandelSoft