Create a standalone map with Promods assets

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aaronvivies
Posts: 27
Joined: 14 Feb 2021 11:57

23 Dec 2021 16:34

I have a question, it's legal to create a standalone map with the Promods assets ? I mean, certainly the person's who wants to download the map should to download the Promods first, but is possible ? It's legal to use promods asset's for a standalone map ?
Creator of the ASV map Project.

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bmwGTR
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Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

23 Dec 2021 20:09

Hi,

it is not a "standalone" then - it is then a add-on, it will require to have ProMods in the mod manager (like for example Project Balkans or Macedonia Rework).

But yes, it is possible - it is only not allowed to copy ProMods assets to your mod.

Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma


ProMods Moderator since April 2018

aaronvivies
Posts: 27
Joined: 14 Feb 2021 11:57

24 Dec 2021 01:14

But I don't want to create an addon for the europe map, want to create a map from zero, I want only to use the Promods elements, but my map is totally independent to the europe (ex: Grand Utopia). Imagine, I create a map who needs to create a new game profile on ets2 (standalone). But, this map requires Promods files to work, because this map was created with the Promods elements (signs models ect...). So, it's possible ?
Creator of the ASV map Project.

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bmwGTR
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Posts: 3798
Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

24 Dec 2021 13:45

Hi,

that is not possible - the user would have to load ProMods too in the mod manager.

Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma


ProMods Moderator since April 2018

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

24 Dec 2021 22:29

As long as your users are required to download and use the ProMods files in order to use your map, yes it should be possible (and allowed) to make a "standalone" map using ProMods assets. Just to be clear: you are not allowed to extract/decompile the contents of the ProMods files.

aaronvivies
Posts: 27
Joined: 14 Feb 2021 11:57

05 Jan 2022 21:24

Ok, very good, so, for a standalone map is possible... Ok, but every files is required in the mod manager for a stanndalone map with promods or simply the "assets" file ?
Creator of the ASV map Project.

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

05 Jan 2022 22:28

You would need at least the assets, map, and definition files (unless you make your own asset definitions) and I've never tried that combination so I don't know how well it would work. But keep in mind that everyone who wants to use your mod still has to download the full ProMods package, even if you/they only need a few of the files, because it is only distributed as one big 7-zip file.



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