Hey!
I provide a little fix/road connection between PM The Great Steppe and TM Road to Asia and SibirMap, thanks to which it will be possible to drive through the KZ-TM border crossing near Garabogaz, and at the same time there will be no broken road marks on the map and broken Kazakh license plates
Order:
1. Connector
2. TGS
3. SM
4. RTA
Enjoy!
Wrona628
ProMods The Great Steppe / TerraMaps Road to Asia / SibirMap Fix and Road Connection 1.0
Thanks a lot for this! Could I ask for a PM Middle East - Red Sea Map connector that restores the rebuilt cities of Haql and Taba? PM rebuilt them back in v2.62 but Red Sea Map restores them to their old version (even if it doesn't add anything on those cities). Nice to see connections between PM and TerraMaps!
It turns out, however, that the problem occurs when SibirMap is also in use at the same time, a little sorry for the error and at the same time I am correcting the post
Have a nice day and tasty coffee in the morning
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
I don't know this load order. Maybe I make mistake, and there is no need for this fix. I will check this
Have a nice day and tasty coffee in the morning
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
I make some tests, aaaand:
- if you prefer PM road marks on UI map (which are more correct) and license plates - use my fix and load order
- if you don't care about it - you don't have to
Dodano po 4 minutach 59 sekundach:
Re: ProMods The Great Steppe / TerraMaps Road to Asia Road Connection 1.0
- if you prefer PM road marks on UI map (which are more correct) and license plates - use my fix and load order
- if you don't care about it - you don't have to
Dodano po 4 minutach 59 sekundach:
Re: ProMods The Great Steppe / TerraMaps Road to Asia Road Connection 1.0
Oh... not from me. I don't have such skills
Have a nice day and tasty coffee in the morning
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
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- Posts: 32
- Joined: 07 Sep 2019 00:10
- Donation rank:
I Sir,Wrona 628 wrote: ↑07 Mar 2023 09:39Hey!
I provide a little fix/road connection between PM The Great Steppe and TM Road to Asia and SibirMap, thanks to which it will be possible to drive through the KZ-TM border crossing near Garabogaz, and at the same time there will be no broken road marks on the map and broken Kazakh license plates
Order:
1. Connector
2. TGS
3. SM
4. RTA
...(OMISSIS)...
Enjoy!
Wrona628
can you fix it by putting the *.si files in their right place, the description file and an icon too?
What are the .si files according to you?
Besides, I thing I have nothing serious to fix here at this moment.
And the decription file and icon are irrelevant and unnecessary. The mod works and this is the most important thing.
Besides, I thing I have nothing serious to fix here at this moment.
And the decription file and icon are irrelevant and unnecessary. The mod works and this is the most important thing.
Have a nice day and tasty coffee in the morning
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
Życzę miłego dnia i smacznej kawusi z rana
ProMods Translator
TerraMaps Translator
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- Posts: 32
- Joined: 07 Sep 2019 00:10
- Donation rank:
Hi Sir,
Norberto.
"What are the .si files according to you?"
I'm talking about ferry, city and country *.sii files, they are usually found one level lower inside the def folder.
"Description and incon are not necessary, i know but they are not necessary for the functioning, but usually they are placed to identify it in the mod manager (icon) and to make people understand the purpose and correct position in the mods hierarchy.
that's all
Norberto.
"What are the .si files according to you?"
I'm talking about ferry, city and country *.sii files, they are usually found one level lower inside the def folder.
"Description and incon are not necessary, i know but they are not necessary for the functioning, but usually they are placed to identify it in the mod manager (icon) and to make people understand the purpose and correct position in the mods hierarchy.
that's all
Last edited by bmwGTR on 17 Mar 2023 17:53, edited 1 time in total.
Reason: removed quote, do not quote the post above yours
Reason: removed quote, do not quote the post above yours
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