Those signs are signs from the old system. These are less flexible than the new set we have now. An example:M4rkus wrote:I am not convinced by what I've seen when it comes to Bundesstraßen signs. (e. g. here). Somehow, they are a bit too tremendous. This is what they actually look like:
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I've actually seen that this is not consistent throughout Germany. I've seen the following variants.M4rkus wrote:I've also noted a sign saying "zur B100" or something like that. Instead of writing "B100" the [100] overlay would've been used in reality, I think.
1. Just a route shield
2. A striped route shield
3. "Zur [#] (normal)"
4. "Zur [#] (striped)"
5. "Zur #"
So there is not just one correct way...
Inconsistencies make some signage sets hard to replicate. Germany is actually quite consistent. However, countries like Italy, Belgium and Austria are very inconsistent. This will pose us quite some difficulties in recreating those signs.
Not yet created, but I REALLY like to have those!M4rkus wrote:- Another thing I miss is real German Ortseingangsschilder - the signs telling you which city, town or village you've just entered. In the game they are too small and simple. This is what they actually look like:
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Already noticed and this will be corrected.M4rkus wrote:If an Autobahn splits, imo there is no Ausfahrt sign (like here, if the right side is an Autobahn, too).
Agreed. I'd use speed limit signs here signing the new limit in this situation rather than the end of speed limit signs. The only exception is when you enter a section with no speed limit.M4rkus wrote:- At small exits 40 km/h signs, that are otherwise untypical, might be common in Germany. If leading to an Autobahn, I would rather use general signs instead of those here (and not on both sides.) By the way, in Germany the Autobahn signs are placed already at the beginning of the road leading to the Autobahn, as far as I know.
This differs per region. On the BAB81, they are blue. This is what I based mine upon:M4rkus wrote: Signs before tunnels are usually brown. I've seen a wrong blue one on a screenshot showing the Elbetunnel. This is what it really looks like:
Already taken care of:M4rkus wrote: Generally, rivers and streams are indicated with brown signs, on Autobahns as well as in cities.
Oberhausen is built with the Netherlands in mond. Both on the BAB2 and the A12/BAB3, Oberhausen is prominently present on signs and I think in the Netherlands it's more well-known than Essen. It was actually a hard decision how we were going to name this city, but usually it was either Oberhausen or Bochum. In the end, we decided to stick to Oberhausen...M4rkus wrote: It's nice that you rebuilt the Ruhr area but I think, Oberhausen instead of Essen wasn't such a good idea. I know this is due to the lack of space but I wouldn't mind to have Essen at the place of Oberhausen even though this would be geographically inaccurate. Essen has a lot more inhabitants and I think the map should regard this. My idea would be to make the area Oberhausen/Mühlheim/Essen a connected city with specific signs - in map view this could be a single city which I would suggest Essen being the name for. The geography of the Ruhr area might support this, here is a map.
As far as I know, Bad Oeynhausen will be a scenery city. It's there, because the BAB30 is not completed there and the traffic has to go through the town. This is a quite characteristic stretch...M4rkus wrote:The same thing goes for Bad Oeynhausen. Nice that you constructed it, but don't make it an official city in map view. I think, this would be irritating in geographical respects for me as it's really not a big city. It could belong to Minden or Detmold in map view, provided these cities are included in game. If not, I'd rather assign the companies there to the next bigger city nearby that is in the same federal state.
Best,
MandelSoft