Development on version 1.x (France edition)
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- Posts: 838
- Joined: 22 Oct 2013 00:10
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Here are the city maps so far for the France ProMod:
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- carte_v3.jpg (84.85 KiB) Viewed 3748 times
Not sure why you post this here. Kutchek posted it on the scs forum and I think he is the one who should keep this topic up to date and to his wishes.
Am I developing at the moment?
![Image](https://imgproxy.promods.net/7cbc92d0325ba04ba04b070c6b524fba992de349/687474703a2f2f737465616d7369676e61747572652e636f6d2f7374617475732f656e676c6973682f37363536313139383139353330333335342e706e67)
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
That rest area is actually looking amazing,
never thought I would be lost for words over a truck parking area
Quick question; Have you put AI onto that sliproad? If you have that could lead to interesting traffic problems when trying to rest as quick as possible
but this is a challenge I would like to undertake.
![Shocked :shock:](./images/smilies/icon_eek.gif)
Quick question; Have you put AI onto that sliproad? If you have that could lead to interesting traffic problems when trying to rest as quick as possible
![Laughing :lol:](./images/smilies/icon_lol.gif)
Yes the AI go around the rest area. Also I think the road is very narrow and will be a challenge for the player if he does not want his trailer stuck between the barrier and the walls. The area is being tested by CorsicaTruckuk_daf_fan wrote:That rest area is actually looking amazing,never thought I would be lost for words over a truck parking area
Quick question; Have you put AI onto that sliproad? If you have that could lead to interesting traffic problems when trying to rest as quick as possiblebut this is a challenge I would like to undertake.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Nice work dude, keep going.Kutchek wrote:Yes the AI go around the rest area. Also I think the road is very narrow and will be a challenge for the player if he does not want his trailer stuck between the barrier and the walls. The area is being tested by CorsicaTruckuk_daf_fan wrote:That rest area is actually looking amazing,never thought I would be lost for words over a truck parking area
Quick question; Have you put AI onto that sliproad? If you have that could lead to interesting traffic problems when trying to rest as quick as possiblebut this is a challenge I would like to undertake.
I'm working in Nantes, Bretagne's largest city (west country of France). Even though this city belongs to another community (Loire Atlantique), is historically a city of Bretagne. Moreover, recently, the municipality adopted the dual signaling and french / Breizh (language of Bretagne)
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