Guys, what could be the cause of error "Unable to find 'City' 'test' for 0x.." ?
The cities are defined, there should not be a problem with definition. And should I worry about it as long as it doesn't crash?
Nevermind, the city name was too long, which caused the error I guess.
[TUTORIAL] A tutorial creating map (1.8.2)
- Barrett_killz
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- marknemensis
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Well i just type "edit (map name)" same results, with no scs..?igor90 wrote:typing "edit ...." You want to load the map which is inside your scs archive file (/map/<your_map_name>.mbd).thekovacs wrote:
When I go to the editor and put 'edit test.scs' the screen is empty.
It says:
[fs] Failed to open file "/map/test.scs.mbd" in the read-only mode
Error loading Map /Map/test.scs.mbd
[fs] Failed to open file "/map/test.scs.mbd" in the read-only mode
So instead of "edit test.scs" You should type "edit test".
Why?
Because Your test.mbd file is inside Your .scs file. When You start the game everything is loading up from Your local environment of game, including .scs files.
EDIT:
00:00:10.326 : edit suomi
00:00:10.332 : Mounting extra package: C:/Users/MaKeMi/Documents/Euro Truck Simulator 2/mod/Suomi.scs
00:00:10.332 : [zipfs] Suomi.scs: read ok, 11 entries [0x16d4bd51]
00:00:10.483 : [bullet] Starting physics server: Bullet
00:00:10.614 : Loaded trailers: 76
00:00:10.614 : Loading resource server data ....
00:00:10.614 : Loading road data ....
00:00:10.618 : Loading terrain data ....
00:00:10.623 : Loading railing data ....
00:00:10.625 : Loading building data ....
00:00:10.631 : Loading model data ....
00:00:10.643 : Loading prefab data ....
00:00:10.681 : Loading traffic rule data ....
00:00:10.682 : Loading sign data ....
00:00:10.716 : Loading city data ....
00:00:10.733 : Loading traffic semaphore data ....
00:00:10.736 : Loading traffic signs data ....
00:00:10.814 : Loading vegetation data ....
00:00:10.829 : Loading hinges data ....
00:00:10.829 : Loading stamp data ....
00:00:10.833 : Loading movers data ....
00:00:10.835 : Loading ferry data ....
00:00:10.837 : Loading country data ....
00:00:10.876 : Loading sound item data ....
00:00:10.877 : Loading live stream data ....
00:00:10.877 : Loading game condition data ....
00:00:10.878 : Loading trigger action data ....
00:00:10.879 : Loading cutscene data ....
00:00:10.887 : Loading cargo data ....
00:00:10.925 : Loading company data ....
00:00:11.134 : mm_flush
00:00:11.134 : <ERROR> [fs] Failed to open file "/map/suomi.mbd" in the read_only mode
00:00:11.134 : <ERROR> Error loading map /map/suomi.mbd
00:00:11.134 : <ERROR> [fs] Failed to open file "/map/suomi.mbd" in the read_only mode
00:00:11.150 : <WARNING> EnhancedTruckSoundPlugin resumed
00:00:11.855 : ui t console:system_02
00:00:27.227 : quit
00:00:27.251 : <WARNING> EnhancedTruckSoundPlugin terminated successfully
00:00:27.251 : unloaded 'EnhancedTruckSoundPlugin'
00:00:27.281 : <ERROR> Current profile not set.
00:00:27.281 : <ERROR> Failed to store profile config
00:00:27.341 : [dx9] NVAPI unloaded
00:00:27.345 : [net] LOG INFO: Stopped
00:00:27.366 : [sys] process shutdown
This is what i get. I think i have done everything right. In my project map there is Folders base and map,
and there is DEF folder inside too. I'll let ya'all know if i find solution for this...
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- Barrett_killz
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- Joined: 15 Feb 2015 14:40
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Did you edit your map/mod name? It happened to me as well for many different reasons.marknemensis wrote: This is what i get. I think i have done everything right. In my project map there is Folders base and map,
and there is DEF folder inside too. I'll let ya'all know if i find solution for this...
Last edited by n4gix.bill.leaming on 23 Feb 2015 18:01, edited 1 time in total.
Reason: Removed excessive multi-quote! Please do not do this
Reason: Removed excessive multi-quote! Please do not do this
- marknemensis
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Well i made another map called "test" as instructed, but still the same problem appears.
i put europe map ins bh.-ide my project folder, but that didn't help either.
i put europe map ins bh.-ide my project folder, but that didn't help either.
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- plykkegaard
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Ok, let's have some print screens of your base folder you have below game root (Euro Truck Simulator 2)
And the same of your project folder and the directory of your zip archive
If have folder/file names you don't want anyone to see wipe it in eg paint or paint.net
As a last resort also upload the scs file to a download location, share it using dropbox or other sharing service
And the same of your project folder and the directory of your zip archive
If have folder/file names you don't want anyone to see wipe it in eg paint or paint.net
As a last resort also upload the scs file to a download location, share it using dropbox or other sharing service
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- marknemensis
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![Confused :?](./images/smilies/icon_e_confused.gif)
EDIT: and yes i have DEF forlder inside my project folder and i have made SCS file and it's in my mod folder (it's only mod there).
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- plykkegaard
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Content of your zip/scs archive?
Your project map on desktop looks a little odd? Is this where you're creating the zip/scs file from
The map folder needs to in the base folder
Always \base\map\nameofmap.mdb
Your project map on desktop looks a little odd? Is this where you're creating the zip/scs file from
The map folder needs to in the base folder
Always \base\map\nameofmap.mdb
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- marknemensis
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Yes i also tried Map project/base/map/test.mdbplykkegaard wrote:Content of your zip/scs archive?
Your project map on desktop looks a little odd? Is this where you're creating the zip/scs file from
The map folder needs to in the base folder
Always \base\map\nameofmap.mdb
So i copied test.mdb file and the test folder from where my game is and put it in map project folder (on desktop).
Then i addded them in archive, stored it and made it zip. then rename it "test.scs"
like this:
And then i moved that scs file to: user\me\documents\eurotrucksimulator2\mod\
There should be road but no.. (maybe i should just give up?)
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Over 2000 hours with ETS2 and Promods!
I think the problem may be caused by "...\Documents\Euro Truck Simulator 2\editor" location. It should also be a file called "test.mbd" there. This file is needed to open up Your map in editor. If You rename Your map files in Your base\map location, there's no reference for the editor to open up map files. I don't exacly know what's inside this file, but look inside that folder, and see if there is a file called like your map file. Than try following:
1. Make a backup of Your map files and .scs file too.
2. Remove your old "europe"-called files from "\base\map\".
3. Rename your map file names to "europe". In the resault You should have in Your "\base\map\" file called "europe.mbd" (instead of test.mbd) and a folder with map sectores called "europe" (instead of "test").
4. Repack .scs with new map files.
5. Open Ets, type in console "edit europe"
6. If map loads properly click on "SAVE MAP" button and then save with your custom map name (for exapmle "test")
Let me know if it helped.
1. Make a backup of Your map files and .scs file too.
2. Remove your old "europe"-called files from "\base\map\".
3. Rename your map file names to "europe". In the resault You should have in Your "\base\map\" file called "europe.mbd" (instead of test.mbd) and a folder with map sectores called "europe" (instead of "test").
4. Repack .scs with new map files.
5. Open Ets, type in console "edit europe"
6. If map loads properly click on "SAVE MAP" button and then save with your custom map name (for exapmle "test")
Let me know if it helped.
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