[TUTORIAL] A tutorial creating map (1.8.2)

Modding school: Learn it from the masters
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Nico
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Location: Apeldoorn, Gelderland

21 Mar 2015 13:18

Test it.

And yes.

Red-> Red never works.
Green square -> Green dot: WORKS.

This is because the red nodes carry all the properties. The green node is just the other side of the vector or whatever I should name it.

If you put two red nodes together the settings can't really be merged ;)
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

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Pizzano
Posts: 95
Joined: 31 Jan 2015 20:57
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Location: Valmiera, Latvia

22 Mar 2015 07:52

There is a problem with my console. When I try to edit, it loads everything, and then just crashes to desktop, even with no mods. I also can't type goto "city name" ,when playing ,the same thing happens. Console and developer is set to 1 in my config. Does anyone know how to fix this?

LA-MJ
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22 Mar 2015 11:02

don't edit the config file while the game is running...

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Barrett_killz
Posts: 385
Joined: 15 Feb 2015 14:40
Location: Cahul, Republic of Moldova

22 Mar 2015 22:02

Probably off topic, but I can't stand to share my map progress with you guys, thank you so much for your help and support, really appreciated. Without you, it probably wasn't in the state that the map is at the moment. It's nowhere near ProMods level but hey, it's something!

I've started editing 3 months ago, and I'm amazed about how far I have gone with the map editor. By the way I'm planning to release it next Saturday (28th).
I'm proud to present you the "poorest country in Europe", the future of European Union; here are some videos of the map itself:



Image

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Rocar 512E
Posts: 2189
Joined: 28 Aug 2014 07:10
Location: Bucureşti, Muntenia, România

23 Mar 2015 01:06

Woh that's your map :shock: Congrats!
Last edited by Nico on 23 Mar 2015 09:29, edited 1 time in total.
Reason: There is no need to quote the above post.

SCANIA730
Posts: 112
Joined: 06 Aug 2013 20:13

23 Mar 2015 14:29

Hey Guys...i know how to map since i think one year....now i wanted to edit the new promods (i wanted to include my company depot in it like i´ve done in all the older promods maps :D :P ) but everytime i want to load the map editor my game is always crashing with this error:

Code: Select all

00:02:59.337 : <ERROR> [unit] File '/def/world/road_sidewalk.promods.sii', line 3:
00:02:59.337 : <ERROR> [unit] The unit name 'sidewalk.0prm' is already taken by an existing unit (of type 'material_def').
00:02:59.337 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/road_sidewalk.promods.sii)
00:02:59.338 : <ERROR> management\core_resource_server.cpp(487): ?init_full@core_resource_server_u@prism@@UAEXXZ: Data error.
I dont get it fixed...maybe one of the promods developers can help me...I want my depot back :(
greets

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Nico
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Location: Apeldoorn, Gelderland

23 Mar 2015 14:40

I guess you got something double there....

keep in mind that the editor loads all files in the mod folder.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

SCANIA730
Posts: 112
Joined: 06 Aug 2013 20:13

23 Mar 2015 15:31

dont know where the second one could be in...but now i tried it when ONLY the promods is in the mod folder and it works...thx :)

igor90
Posts: 28
Joined: 01 Nov 2014 22:09

24 Mar 2015 21:24

Barrett_killz wrote:Probably off topic, but I can't stand to share my map progress with you guys, thank you so much for your help and support, really appreciated. Without you, it probably wasn't in the state that the map is at the moment. It's nowhere near ProMods level but hey, it's something!

I've started editing 3 months ago, and I'm amazed about how far I have gone with the map editor. By the way I'm planning to release it next Saturday (28th).
I'm proud to present you the "poorest country in Europe", the future of European Union; here are some videos of the map itself:



Hello,

How did You get that dirty bumpy road like in 8:00 in first video? Can You share with me? :)

Keep making good work :)

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Barrett_killz
Posts: 385
Joined: 15 Feb 2015 14:40
Location: Cahul, Republic of Moldova

24 Mar 2015 22:24

Thanks for appreciating.

You have to add a custom model to your map in def/world/model.sii. I used it as a building model though.
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