Im quite happy when in such areas the fps stays at 30, worst fps drop was around 20 for now in Hamburg area (and even there it depends...for some reason the fps in the tunnel are worse than at the most places on the normal road there).MandelSoft wrote:For the record, everything over 30 FPS is still considered as acceptable. Some cities do contain a lot of detail and panoramic views. This comes at the cost of a lower performance, but we think it's worth the cost. We try to optimise performance, but we can only do so much...
And just for interest, are the buildings in those citys (along the road) counted as low or high poly models? And would one seem a difference in it since a lot of buildings are square shaped.