Just put them in your mod folder, when entering the editor it should load all of our map, so the assets do. Your map containing the sectors you've edited is a fourth file.M95 wrote:MistahDave wrote:I really want to give this a try. I've read the tutorials and everything else, (maybe not fully understood it, but I try.) When you say to load all three promods files, load it how? In editor? Create a .scs file with them in? I'm confused already.
Some say, that you are able to do this ProMods map-exercise
- MistahDave
- Posts: 339
- Joined: 18 Dec 2013 08:09
- Donation rank:
- Location: Wales
AHA! Thank you, it works. So far I have deleted a few trees and built a road that isn't connected to anything about 30 meters below the rest of the road system. I'll get there... although, how do I know what roads are UK roads? I've delved into a minefield with this mapping thing.
And here I was thinking that I would be able to do this exercise then get crazy and build Croatia onto Slovenia. HA!
And here I was thinking that I would be able to do this exercise then get crazy and build Croatia onto Slovenia. HA!
You can use any road in the UK, but you have to use the property editor (Press P and then click on the red nodes on the road) and tick the "Left hand traffic" option.
Developer for England, Channel Islands and British Columbia.
That's right indeedn. And when you did that push the button set as default. Then it is not neccesary to tick that box node by nodepenguinaz wrote:You can use any road in the UK, but you have to use the property editor (Press P and then click on the red nodes on the road) and tick the "Left hand traffic" option.
- plykkegaard
- Posts: 2551
- Joined: 19 Sep 2014 19:18
- Donation rank:
- Location: Jylland
- Contact:
Load a profile or use forcemods to have mods loaded on initial startup
3D Artist - Moderator - Beta tester
Sorry I can't finish this until August because I will be gone to Germany and France starting next week I'm working on another map project for the next few days before I leave.
Developer for England, Channel Islands and British Columbia.
Similar situation here. But good maps take time and we'll take the time we need
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Sure, good mappers have to prove themselves before they can be part of ProMods
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Does someone already have little progress which is showable, even early-WIP is okay, then we can give some constructive critisism and other important points when needed (and fo course the good parts), so you will be quickly comfortable with the mapping process.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 0 guests