Mapping Q&A

Modding school: Learn it from the masters
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cristakey
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20 Sep 2015 14:09

Nico wrote:I wouldn't use only numbers in your own def. Make something like Nico001 as definition.

Building models can't be scaled. Models can.
Ok, so I can just let it like in the image

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Pizzano
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28 Sep 2015 16:08

How to add my custom interchanges?

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cristakey
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28 Sep 2015 20:33

Pizzano wrote:How to add my custom interchanges?
You have to draw them

penguinaz
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29 Sep 2015 00:18

You don't "add" a custom interchange. That's why it's called "custom" :lol:
But all the parts that are needed to build one are in the prefabs section
Developer for England, Channel Islands and British Columbia.

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Nico
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29 Sep 2015 09:32

There are alot ot prefabs in the promods pack to create a custom junction. Prefabs to split the road and merge lanes are commonly used for these junctions.

Most of them can be found in the ew and hw category.
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penguinaz
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29 Sep 2015 23:48

By the way, is it possible to fix the bug that causes the game to crash when you scroll to a certain part of the Content Viewer in the map editor while running Promods.
Developer for England, Channel Islands and British Columbia.

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ScuL
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30 Sep 2015 01:12

The game crashes when corrupt models are loaded (or attempted to be loaded). There are some corrupt models in our pack, but as they are not used in the map we don't have a high priority fixing them
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Nico
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30 Sep 2015 18:55

Also FLD his prefabs sometimes cause it crashing...

tbh I never "grew up" with the contents browser so I never use it aswell. That is probably why I never check it for any crashes...
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cristakey
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30 Sep 2015 20:00

Nico wrote:There are alot ot prefabs in the promods pack to create a custom junction. Prefabs to split the road and merge lanes are commonly used for these junctions.

Most of them can be found in the ew and hw category.
So, is it possible to spllit sections of a prefab?

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Nico
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01 Oct 2015 08:17

No it's not.
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