Iceland!

Ask questions about the ETS2 mods here. If useful they will be added to the Q&A / Development updates.
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ozgamer
Posts: 18
Joined: 06 Nov 2015 23:30
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18 Nov 2015 09:14

Greetings guys, just had to deliver an energy unit. From thw map ot looks pretty small, and then you get to the poet, and all you can is snow...drive around 100kms inland and bam, you get schooled lol.

The scenery is absolutely amazing. You can drive for miles and see not a building, i never realised how big iceland truly is..

Good job guys

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mbman212
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Location: Tampere, Finland
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18 Nov 2015 10:07

Thank you for your nice feedback ;)
#8 Forum Spammer

ETS2 v1.38.1.15, ProMods 2.5x, DLC content

12,50% explored
Driven km 67,200
2957 hours of ETS2

ATS v1.38x, DLC content

29,46% explored
Driven mi 19,000
271 hours of ATS

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Purno
Posts: 1377
Joined: 22 Apr 2014 16:33
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Location: Almere

19 Nov 2015 15:11

Glad you like it.

ozgamer
Posts: 18
Joined: 06 Nov 2015 23:30
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20 Nov 2015 12:54

I can now say that i have circumnavigated the entire island, ive done 5 trips to the island with various goods

RH Trucking
Posts: 173
Joined: 19 Jul 2015 07:58
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23 Nov 2015 06:29

before starting a new one
first trip on this beautyful work - thanks to the creator(s)
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ozgamer
Posts: 18
Joined: 06 Nov 2015 23:30
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24 Nov 2015 08:42

I did have a couple of suggestions though come to think of it. the cones with the lights on the middle of the road should be collideable so you can knock them over if you get too close to them. I actually had to teleport out of them because I got stuck between them and couldn't get out so if you could take that into consideration that'd be great.

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Volleybal4life
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24 Nov 2015 08:45

I believe that that means we need to re-write the games source.
Spamming the forum since June 2014
Weekly driving vids

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
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You want a game map?
You get a game map! (ETS2 (WIP))
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ozgamer
Posts: 18
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24 Nov 2015 10:02

i'm not sure if you understand what I mean. the cones with flashing lights on the top of them, if you don't understand what i'm talking abuot then don't worry about it.

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Volleybal4life
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24 Nov 2015 10:47

I know what you mean. Those things are in the game's source programmed as solid objects. So making them non-solid means we need to re-write the game's code.
Spamming the forum since June 2014
Weekly driving vids

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!

You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))

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MandelSoft
Lead Developer
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24 Nov 2015 11:20

^^ Actually not. If they are sign objects, all we have to do is set the "dynamic" flag to "true" in the sign DEF.
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