[Obsolete] [Q&A] Which cities/ferries/roads are included?

Here we will update you with the latest progress.
Locked
User avatar
ZelvaCZ
Posts: 1970
Joined: 10 Aug 2014 11:53
Location: Příbram, CZ

02 Dec 2015 20:36

It looks like you have some kind of a more-ferries-mod installed ;)

User avatar
AssassinLV
Posts: 205
Joined: 31 May 2014 14:14
Donation rank:
Location: Riga
Contact:

02 Dec 2015 20:46

RacerToft wrote:Maybe it's because you have RusMap enabled..
Just checked, you're right, then I guess - I'll ask to Rusmap devs to remove this ferry (or remove it my self - if someone tells me how to add-remove ferries ) :)
Mom says to son.
Hey son - can you go to the shop and buy the milk, if they have eggs - buy six.
Sure.
Son goes to the shop and buys six packs of milk and goes back home.
Why did you buy six packs of milk?
Because - they had eggs. And you told me to buy six - if they had eggs.

User avatar
Kobra2112
Posts: 712
Joined: 06 Feb 2015 09:59
Location: Somewhere in 'murica

02 Dec 2015 21:57

One of the devs can correct me if I'm wrong, but I think you need to go into the model file of RusMap and under "ferry.sii" open that up with a notepad. Then there should be a list of ferry connections... comment out the tallinn to port gdynia ferry with a # at the start of the line of code... that should remove it.
PM since v1.83 :D

OS: Win 10 64-bit
CPU: Intel i7-4790K @ 4.0-4.4GHz
GPU: EVGA NVIDIA GTX 1080 Ti 11GB
PSU: 1000G EVGA Platinum
RAM: 32GB Crucial Ballistix Elite DDR3 @ 1866MHz

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

02 Dec 2015 22:01

I think that should work... Could be that the game is still routing through there since the navigation is stored in the map files.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
AssassinLV
Posts: 205
Joined: 31 May 2014 14:14
Donation rank:
Location: Riga
Contact:

03 Dec 2015 01:35

OK I succeeded into deletion into those ferries (I never liked them)
Image


here are steps that anyone can do to remove unwanted ferries:
Image

1) Rename "ProMods + RusMap + Poland Rebuilding FIX.scs" as "ProMods + RusMap + Poland Rebuilding FIX.zip"
2) Open zip and go to: def → ferry → connection
3) Delete all the ferries you don't like, like in the picture above are the ferries I left to be (they made sense (currently))
4) Rename "ProMods + RusMap + Poland Rebuilding FIX.zip" back to "ProMods + RusMap + Poland Rebuilding FIX.scs"


Cheers!
Mom says to son.
Hey son - can you go to the shop and buy the milk, if they have eggs - buy six.
Sure.
Son goes to the shop and buys six packs of milk and goes back home.
Why did you buy six packs of milk?
Because - they had eggs. And you told me to buy six - if they had eggs.

User avatar
Vladzz-G
Developer
Posts: 909
Joined: 07 Aug 2013 14:48
Location: Jūrmala, Latvia

03 Dec 2015 01:43

To open .scs file there is no necessary to rename the file extension from .scs into .zip :D
Just set option "Always open .scs files with WinRar", and enjoy! ;)
ETS2 HQ: Balvi (LV)
ETS2 truck license plate: NI-7211
ATS HQ: San Francisko (California)
ATS truck license plate: VP96851

Main developer of Baltic merge project
Main developer of Finland project

User avatar
AssassinLV
Posts: 205
Joined: 31 May 2014 14:14
Donation rank:
Location: Riga
Contact:

03 Dec 2015 02:05

Vladzz-G wrote:To open .scs file there is no necessary to rename the file extension from .scs into .zip :D
Just set option "Always open .scs files with WinRar", and enjoy! ;)
well.. myes... how I didn't thought about it.... This is unprofessional from my side :(
Mom says to son.
Hey son - can you go to the shop and buy the milk, if they have eggs - buy six.
Sure.
Son goes to the shop and buys six packs of milk and goes back home.
Why did you buy six packs of milk?
Because - they had eggs. And you told me to buy six - if they had eggs.

User avatar
ETS2-User
Developer
Posts: 2960
Joined: 06 Aug 2014 22:34
Location: Oberösterreich

03 Dec 2015 10:00

And even if you do rename it, you don't have to do so again afterwards. The game reads zip archives as well :P
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page

Image

User avatar
AssassinLV
Posts: 205
Joined: 31 May 2014 14:14
Donation rank:
Location: Riga
Contact:

03 Dec 2015 10:04

@ETS2-User, really? then why we are all still using the ".scs" extension?

Thanks for tip though :)
Mom says to son.
Hey son - can you go to the shop and buy the milk, if they have eggs - buy six.
Sure.
Son goes to the shop and buys six packs of milk and goes back home.
Why did you buy six packs of milk?
Because - they had eggs. And you told me to buy six - if they had eggs.

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

03 Dec 2015 10:12

Good question... Pre ETS2 the game couldnt read the zip's and it couldn't read compressed archives.

Now it basically reads any zip file.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.



Locked

Return to “Development updates and Q&A ETS2”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 2 guests