Faroe Islands and Iceland Development
I don't like this snowy road texture from SCS. ProMods ,maybe can create real snowy road texture?
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Roaming through desert
Developer of Lithuania
Developer of Kazakhstan
Developer of Iraq
Roaming through desert
Developer of Lithuania
Developer of Kazakhstan
Developer of Iraq
- plykkegaard
- Posts: 2551
- Joined: 19 Sep 2014 19:18
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- Location: Jylland
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It also looks pretty awkward due to missing shadows from top of the hill
The crash barrier casts a shadow but not the terrain
The crash barrier casts a shadow but not the terrain
3D Artist - Moderator - Beta tester
- plykkegaard
- Posts: 2551
- Joined: 19 Sep 2014 19:18
- Donation rank:
- Location: Jylland
- Contact:
As I have released a beta of my b737 skins, I am now working on the smoke/particle generator to get some proper smoke stacks for your awsome landscape
Also maybe find a way to control the direction
And if someone could explain how to add the smoke model to a house in zmodeler or even better send me a simple one storage house/building with smoke
I can probably do better than using factory/chimney
Yes I know I simply can't take the current smoke stacks
A new model and a small mod is up and running
First attempt allthough it's puffing a bit atm
Also maybe find a way to control the direction
And if someone could explain how to add the smoke model to a house in zmodeler or even better send me a simple one storage house/building with smoke
I can probably do better than using factory/chimney
Yes I know I simply can't take the current smoke stacks
A new model and a small mod is up and running
First attempt allthough it's puffing a bit atm
3D Artist - Moderator - Beta tester
Me too!
Ex-ProMods Beta Tester from 1.90 to 2.64
Same direction as the flag movers please.plykkegaard wrote:Also maybe find a way to control the direction
That depends on when the release is. Currently only Seyðisfjörður, Reyðarfjörður, Höfn, Reykjavík and Keflavík are ready.XZV wrote:What will be the 5 cities released in the next version?
Smoke is just a node in zmodeler and controlled from the smoke.sii file in unit/hookup if Im not mistaken.
You can control it's direction by turning the model (pretty stupid, don't know why SCS made sure that they always had the same direction).
You can control it's direction by turning the model (pretty stupid, don't know why SCS made sure that they always had the same direction).
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.