Page 13 of 22
Re: ATS - Project West
Posted: 01 May 2017 22:14
by Tanksome
Will there be a merger with the ATS Signage Project (the other person i dont know the name to)
Re: ATS - Project West
Posted: 02 May 2017 04:42
by Boeing73FLY
Here are some changes in Primm. Small changes do make a big difference!
http://imgur.com/a/kgFFa
Re: ATS - Project West
Posted: 02 May 2017 09:06
by RobertKNL
So can I assume this will shortly be renamed into Promods - ATS 1.x?
Question: I'm using a mod that replaced billboards will real life versions. Will this mod collide with that (i.e. : add new boards or replace the existing ones)?
Re: ATS - Project West
Posted: 03 May 2017 01:58
by Boeing73FLY
Surface streets in Las Vegas enhanced with street signs and improved stencil usage.
http://imgur.com/a/v1s4m
Re: ATS - Project West
Posted: 03 May 2017 02:17
by RoadRageDude
They look really good. Keep it up!
Re: ATS - Project West
Posted: 04 May 2017 07:34
by stoked_dude
@RobertKNL
If the mod changes the textures only, there would not be a problem.
Re: ATS - Project West
Posted: 04 May 2017 20:45
by Boeing73FLY
Oh...that Vegas feeling!
http://imgur.com/a/APOS2
Re: ATS - Project West
Posted: 04 May 2017 21:15
by Mooner_37
Nice work
Re: ATS - Project West
Posted: 06 May 2017 13:31
by Thorfish
Hey, I'm having some issues with this mod. First, and severe problem, makes my game crash shortly before the runaway at this position:
Second, minor problem is a missing texture (therefore in other cities, too):
I'm also using the Signage Project Mod, but no other map mods.
Got a fix or an idea? Besides, great mod and I can't wait for more rebuilt roads!
Re: ATS - Project West
Posted: 06 May 2017 17:33
by ShirBlackspots
The missing map icon texture is a minor thing, and doesn't really affect game play. Besides, it only affects the Plaster & Sons company/logo