[OBS] Finnmark Mod - Saltfjellet - Beta - Promods 2.63+64 / ETS2 1.46

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pusern
Posts: 1
Joined: 10 Jan 2019 18:49
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22 Sep 2021 17:18

Are you going to rework cities like Tana bru, because compared to your cities, Tana bru is really ugly, and updating it with the new bridge will make it look much better.

mPetez
Posts: 86
Joined: 14 Mar 2014 16:58

23 Sep 2021 08:53

The quality of the mod is really good. Things were presented well, it is not unclear what area will be changed. :D

Hopefully you can agree with the promod team on what map can be further developed. Especially when they themselves do not seem to find time for development in northern Norway.

Forcesius
Posts: 56
Joined: 05 Aug 2013 00:51
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Location: Vejle

23 Sep 2021 10:09

Really Nice mod. The only thing i have noticed is some flying bushes near kiruna airport. Close the northern light is visible at the sky. :)

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fauna2
Posts: 48
Joined: 01 Aug 2013 18:56
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Location: Troms

23 Sep 2021 12:28

Kiruna ???

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fauna2
Posts: 48
Joined: 01 Aug 2013 18:56
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Location: Troms

24 Sep 2021 08:53

Forcesius wrote:
23 Sep 2021 10:09
Really Nice mod. The only thing i have noticed is some flying bushes near kiruna airport. Close the northern light is visible at the sky. :)
Which map do you use, which can drive to Kiruna ??

some-thing
Posts: 138
Joined: 31 Mar 2020 13:15

24 Sep 2021 13:34

I am a bit unsure of how a new bridge model would change the quality of the village itself? It's not really bigger or smaller compared to something like Mehamn, Kjøllefjord or Lebesby. Also the amount of details is similar. The village has been changed a little in order to give room for the Fv98 to Ifjord, most importantly lower quality models have been moved to the back while higher quality models have been replacing them in areas that are close to the user.

As for the Kiruna question - I assume you mean Kirkenes? At least they sound "similar" and Kirkenes has an airport in ETS2/promods... At least there is no mod known to me that would add Kiruna...

Forcesius
Posts: 56
Joined: 05 Aug 2013 00:51
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Location: Vejle

24 Sep 2021 15:51

Ups i mean Kirkenes not Kiruna :)

some-thing
Posts: 138
Joined: 31 Mar 2020 13:15

25 Sep 2021 14:53

I think you are referring to these types of bushes here?
Image

If you look closely, you will realize, as you rotate the camera, that the bush in fact consists of a dozen or so smaller "cardboard" models that always face the camera even if you are on top of them. These dozen pieces of "cardboard" always have the same height for some reason - even if the surface has a significant slope. So when a slope is present, half of the bush will "levitate" in the air, while the other half moves into the ground, which is less of a problem. If these models are placed on a slope close to the road, this is immersion breaking, but if they are far away from the camera you don't realize that problem. Might have to take a look at that area to see where it is particularly "in your face".

Forcesius
Posts: 56
Joined: 05 Aug 2013 00:51
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Location: Vejle

25 Sep 2021 16:39

It´s bushes close to road between Tana Bru and Kirkenes. I have noticed them from cabview and outside the truck. But a good mod indeed. Just to inform you about these bushes :)

DrCrocky
Posts: 4
Joined: 10 Jul 2019 19:51

26 Sep 2021 11:31

Does it also work on multiplayer?
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