Question about mod tools and techniques

Modding school: Learn it from the masters
sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

13 Feb 2014 20:19

The problem is now solved, it works like a charm. Thank you all 8-)

LA-MJ
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Joined: 20 Dec 2013 16:07
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13 Feb 2014 23:57

MandelSoft wrote:If you use Notepad to edit SII files, you can change the format when you save the file. Normally, this format is ASCII, but you need to set that to UTF-8.

I learned the hard way when assigning Linköping...
Who still uses notepad?

Timopm
Posts: 27
Joined: 26 Dec 2013 22:42

14 Feb 2014 00:44

LA-MJ wrote:
MandelSoft wrote:If you use Notepad to edit SII files, you can change the format when you save the file. Normally, this format is ASCII, but you need to set that to UTF-8.

I learned the hard way when assigning Linköping...
Who still uses notepad?
Who still doesn't use utf-8? :-)

LA-MJ
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16 Feb 2014 14:35

well, that's the next question, naturally

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Nico
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Location: Apeldoorn, Gelderland

22 Feb 2014 10:51

Im using edit pad pro.... ScuL advised it :p
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

anonymson
Posts: 23
Joined: 19 Aug 2013 16:15
Location: Linköping

23 Feb 2014 19:03

Notepad++ is a good replacement for Notepad as well.

sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

06 Apr 2014 11:42

I seriously need some help here. After testing a few map mods (don't wanna be specific) i've discovered some prefabs without textures that i think aren't supposed to be there in vanilla game. This pic shows one of them:
eurotrucks2_2014_04_06_12_28_30_796.jpg
Pretty strange isn't it?
eurotrucks2_2014_04_06_12_28_30_796.jpg (122.78 KiB) Viewed 2971 times
I don't want them ingame so how can i remove them? Thanks in advance :)
PS: Another strange thing i've noticed: After playing ProMods, and then switching to original game, the traffic light behaviours are still like in the mod. I mean, on the italian traffic lights for example, the red do directly switch to green, with no yellow between. I would love to fix that one too. Or is it something SCS has made? I don't know :?

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Nico
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Location: Apeldoorn, Gelderland

06 Apr 2014 12:01

I send the files to SCS for that feature so it's a default in ETS2.

And those prefabs were added by SCS for their new DLC I guess. They are actually prefabs from another new game they are producing.

There is nothing wrong with having them in your base. There are more files that are in there but not being used.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

06 Apr 2014 12:33

Oh, so there's no worry? *phew* now that one was a real head scratcher but now i know what it is :D Thanks for answer btw :)

Trucky
Posts: 88
Joined: 08 Aug 2013 10:40

12 Apr 2014 07:27

Hello people, I hope I with meinner question Please'm right here, I have a proplem and do not know me anymore aus.Ich find and find the Promods-def v1.62 FILE not I have the anderren 2 files already in the folder and ohnne the def, the game does not start and rushes ab.Ich PLEASE help what I do wrong.



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