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Re: Development on version 2.x (France edition)

Posted: 30 Apr 2015 14:59
by tkk7406
That looks outstanding Kutchek!

Re: Development on version 2.x (France edition)

Posted: 30 Apr 2015 15:14
by Kutchek
DeusHorizon wrote:Why the pavement always changing? Or it is like in RL? :D
Roads have no pavement (or not a lot) but the streets are bordered by red asphalt bike paths. So it's a personal choice

Re: Development on version 2.x (France edition)

Posted: 30 Apr 2015 18:00
by volan123
Outstanding work! Very beautiful indeed! :D

Re: Development on version 2.x (France edition)

Posted: 02 May 2015 01:25
by godzyla
Kutchek wrote:I have finished A64 from Pau to Toulouse (Almost) and now I am working on city of Toulouse.

Here you can see La Fourguette's exchanger : https://www.google.fr/maps/@43.5675309,1.4179279,17z

I have finished A64 from Pau to Toulouse (Almost) and now I am working on city of Toulouse.

Here you can see La Fourguette's exchanger

Mandelsoft have done some lights especialy for Toulouse, and I have succeeded to do real background of City from Google Earth :mrgreen:
Hi, long time no see...

I noticed you made a great work for this scenery.

I'm living just 500 meters far from that place ("Place de Milan" exactly) and the result is amazing. I was able to recognize Garonne River, the bridge on the A620 city bypass towards the North (named "Route de Seysses"). The flats are perfectly placed. Photos and in-game screenshots are very close. I noticed you were using anti-sound walls that are very close to the real ones.

Just to add more details, you should put more trees along the river on both sides (google maps source). They will make a difference between the hangars next to "Route d'Espagne" (that are not created due to "small scale") and Garonne river, plus the island "Ile du Ramier" that is a kind of park with a lots of huge tres. I've praticed rowing for 7 years just there and they are still there.

If you add Toulouse-Blagnac airport, then if you add planes that are going to land over the city bypass it will be perfect for this scenery.


Moreover, I noticed few posts later the exchanger (exit 19) betwen A61, A620 and A623, plus the access to "Labège-Innopôle" sector. The result is so surprising that it looks like reality.

Just keep working like you're currently doing it, the result will be awesome.


P.S. For people who heard about AZF factory that blown up on september 21st, 2001. The factory was next to A64 motorway on the right hand if you go to Toulouse just before A64 Motorway and A620 city bypass exchanger (few hundred meters before power plant and closer to Garonne river).

Re: Development on version 2.x (France edition)

Posted: 03 May 2015 16:49
by BrunoAlexLUX
Hi Kutchek,
I really like your work and I have some ideas for you:

- Why don't you create the sign that stay before rest areas and toll gates? It really would be nice.
- You also could create the lines on the highways like in reality.

Re: Development on version 2.x (France edition)

Posted: 06 May 2015 14:32
by Fab32400
It's cool!
Good work man.

Re: Development on version 2.x (France edition)

Posted: 08 May 2015 14:22
by breizhanguk
Demat Kutchek, first of all i would like to thank you a lot ( and i sincerely mean it ) for offering us the possibility to drive in Brittany, my dream came true :D ! and i have a question ...as i was born in Quimper, is that the Saint-Corentin Cathedral and Quimper that we see in the background between Brest and Lorient?

Re: Development on version 2.x (France edition)

Posted: 08 May 2015 18:44
by KubaJAM
Wow Toulouse looks stunning, France is really taking shape!

Re: Development on version 2.x (France edition)

Posted: 08 May 2015 18:48
by Kutchek
breizhanguk wrote:... and i have a question ...as i was born in Quimper, is that the Saint-Corentin Cathedral and Quimper that we see in the background between Brest and Lorient?
Demat Breizhanguk, yes it is

Re: Development on version 2.x (France edition)

Posted: 08 May 2015 18:53
by breizhanguk
Great job!!!! :D