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Re: RusMap v1.8 (1.30.x)

Posted: 22 Jan 2018 14:51
by dkokales
mads1153,

Thank you for bringing the Porvoo exit ramp issue to aldimator's attention. I was going to post it here as well, but you beat me to it! ;)

Re: RusMap v1.8 (1.30.x)

Posted: 23 Jan 2018 08:00
by erkinalp
The map causes your truck unavoidably damage in Orsha, Belarus.

Re: RusMap v1.8 (1.30.x)

Posted: 23 Jan 2018 08:29
by Edivad82
I have a problem with repair's works on the roads (and traffic lights).
I wrote here because I've found two times in RusMap (but another one in Island) (both mod map...).
I arrive at the red light, I stop and stay in the queue. From the other direction nobody arrives (I assume that traffic lights is red). When it is green on my side, it is green on the other side and so the two directions of movement are blocked by each other. So I have to reload the game.

EDIT: it does not depend by AI mod because also with "default" AI there are same problems. I think there are not right instructions for AI in these situations. Or not correct work of traffic lights.

EDIT2: in this situation I'm working from Kandalaksha to Petrozavodsk, immediately outside Kandalaksha.

EDIT3: also at Vyshny Volochyok

Re: RusMap v1.8 (1.30.x)

Posted: 24 Jan 2018 11:36
by aldimator
It should be removed XXXX barrier on this interchange in Porvoo, Finland. Here is links to these bug reports:
Strange ... it seemed to me that I was removing this barrier. Probably, something went wrong. In the next version, everything will be fixed.

Re: RusMap v1.8 (1.30.x)

Posted: 24 Jan 2018 11:59
by ManuChat
I have a problem when i load the map without mod it crash and i have this error

00:03:36.017 : <ERROR> f:\build_bot\ssd_win_slave\final_build_ets2_130_xmas_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(499): ??A?$array_t@Ueheap_node_t@?$eheap_t@Udirectional_node_data_t@prism@@M@prism@@@prism@@QEAAAEAUeheap_node_t@?$eheap_t@Udirectional_node_data_t@prism@@M@1@_K@Z: Index outside array boundaries.

Re: RusMap v1.8 (1.30.x)

Posted: 24 Jan 2018 14:49
by Darkfizch
We'll need a full gamlog, please.

Re: RusMap v1.8 (1.30.x)

Posted: 24 Jan 2018 22:27
by Elmer BeFuddled
Edivad82 wrote:
22 Jan 2018 08:12
Hi. Did anyone have problems with the mission from Zelenoborsky to Hiorthhamn? Only this one. The others, again from Zelenoborsky, have no problems.
EDIT
I must to edit: every works from and for Hiorthhamn crash the game. I think not depends by RusMap but from Scandinavia Map.
See THIS POST for possible solution.

Re: RusMap v1.8 (1.30.x)

Posted: 25 Jan 2018 08:27
by Edivad82
Elmer BeFuddled wrote:
24 Jan 2018 22:27
Edivad82 wrote:
22 Jan 2018 08:12
Hi. Did anyone have problems with the mission from Zelenoborsky to Hiorthhamn? Only this one. The others, again from Zelenoborsky, have no problems.
EDIT
I must to edit: every works from and for Hiorthhamn crash the game. I think not depends by RusMap but from Scandinavia Map.
See THIS POST for possible solution.
Thank you very much! Let's see when I'll pass through those roads again! ;)

Re: RusMap v1.8 (1.30.x)

Posted: 27 Jan 2018 10:10
by Mike7O
didn't see any XXXXX at Porvoo exit ramp ..just drove there recently ...however it can be the mod I have that removes barriars letting me thru ;)

Re: RusMap v1.8 (1.30.x)

Posted: 27 Jan 2018 22:42
by LionFangX
I have no idea where the connection for Rusmap and Poland rebuilding is: when I look on the SCs forums, it says it's in the Rusmap 1.8 archive, and when I redowloaded the archive there was nothing to do with poland rebuilding, and only with the regular promods and rusmap. I've pretty much looked everywhere and I have no idea where to find it :/