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Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 14:34
by norguy
Looking at the pictures, it seems like they use many of the same landscape assets as they used in the base game? Probably because of the latitude and scenery similarities with many of the countries already included? Im afraid that makes it look a bit old/dated compared to the Italy, France Scandinavia DLCs? I mean, the assets used in Germany are from 2010? I hope they include a lot of new vegetation too. Italy and Germany looks like two different games in terms of graphics...

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 15:04
by ItsEdvinas
Oh, I can't wait when a Baltic DLC will be released, because in ProMods Lithuania rebuilded poorly. xd

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 15:11
by Punkii
norguy wrote:
03 Mar 2018 14:34
Looking at the pictures, it seems like they use many of the same landscape assets as they used in the base game? Probably because of the latitude and scenery similarities with many of the countries already included? Im afraid that makes it look a bit old/dated compared to the Italy, France Scandinavia DLCs? I mean, the assets used in Germany are from 2010? I hope they include a lot of new vegetation too. Italy and Germany looks like two different games in terms of graphics...
what :lol: on which screen they used vanilla assets. Its improved Italy vegatation and they can not create in every expansion a new pack of vegtation.
what are you smoking dude

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 15:20
by norguy
Perhaps its more like France or Sweden assets, I don't know, but it still looks very similar to the rest of the map in my opinion. My point is - Italy, France and Scandinavia (look at southern Italy and western Norway for instance) brought a lot of whole new vegetation, I hope this will be the case again.

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 17:18
by Darkfizch
I get your point but to be fair the vegetation isn't that very different from say, southern Scandinavia and the rest of Northern Europe, is it? Italy and France are more southern, and therefore required new assets. Otherwise it would look quite silly. But the 'standard' (including a few assets from France and Scandinavia) vegetation doesn't look out of place in the Baltics, in my opinion.

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 17:22
by Nathan_A_RF
Some of the things in the screenshots are asset placeholders until new ones are made. It does say "Work in progress" at the bottom of each shot you know ;) Of course we still have bug fixes to implement and still new areas for the Baltics but the main progress has stopped of course because of the DLC. We will continue to cooperate with RusMap when the DLC is made a requirement for ProMods.

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 18:05
by norguy
Darkfizch wrote:
03 Mar 2018 17:18
I get your point but to be fair the vegetation isn't that very different from say, southern Scandinavia and the rest of Northern Europe, is it? Italy and France are more southern, and therefore required new assets. Otherwise it would look quite silly. But the 'standard' (including a few assets from France and Scandinavia) vegetation doesn't look out of place in the Baltics, in my opinion.
I agree, its not very different, so it does makes sense to use similar vegetation in those countries. The problem is that the central European vegetation in the game is older than the northern and southern European vegetation, hence it looks quite dated. Actually, I wish they could sprinkle the "old" countries with some newer vegetation, without rebuilding them completely. (Its like 7 years between Germany and Italy, because Germany was imported from GTS?) But I guess that could complicate ProMods work? :|

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 18:07
by Mooner_37
I wonder which cities will be included in the new future DLC.

I made a map on google maps with cities in my opinion may appear.

https://drive.google.com/open?id=1xgUk7 ... sp=sharing

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 18:50
by Shiva
Novgorodand and Lappeenranta? not sure, but would be nice.
Pori, I am sure will be ingame.
Kouvola and Kotka. Maybe Hämeenlinna.

Mariehamn would be a nice surprise.

Re: Development on version 2.x (Project Euromir)

Posted: 03 Mar 2018 23:52
by tonyk
It looks like a good DLC, that sort of connects everything together.It will be great to see the finished product.

Cheers!