Balkan DLC confirmed
You're forgetting that to the west of the United Kingdom is also an open spot. They could easily add Northern Ireland and Ireland itself. Also, you could go from Northern Scotland to places like Iceland, or the Shetland islands
Would like to have Ireland as a DLC. It's a nice countryhollzer wrote: ↑12 Dec 2017 20:29Yes, you are right. I forget there is connection to UK, so that could be next DLC as well.
- CptCaribbean
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That has already been discussed in the first page xD
CptCaribbean wrote: ↑07 Dec 2017 17:32For me that doesn't mean anything serious. I'll try to mess your idea :3. Take as example ATS. In the very new New Mexico DLC, in the Interstate 40 it also says "Amarillo" (Texas) and I can bet you it won't be the next DLC. Also, another proof. Since Arizona was introduced in-game, we had the "Welcome to Utah" sign and that state hasn't been done yet (very surely it will do this upcoming 2018).
I can understand your point of view. SCS has ALWAYS wanted to tease us as an easter egg of which DLC they are gonna be working next, i.e. after the release of the France DLC we had a fully functional toll in a WIP road that was going to Genova (some of you may remember).
I also don't know which DLC is going to be next, but ProMods doesn't work for nothing. With that said, I want to tell you that the devs team must know which is going to be the next one, so they don't waste their time working on something they'll finally delete. If you read the Development threads (I tend to read all of them), the Balkans one is not only under development, but is also being the most focused area right now. That would completely destroy your idea
So, in which area is not working ProMods anymore?...
In both Ireland and Iceland, areas that, as said before, also wouldn't need any DLC, simply connecting it with the UK, country that in previous versions of PM has been very developed, specially in cities touching the left side of the shore (Ullapool, Holyhead, Fishguard, Cairnryan...).
I can bet my fingers for it (I hope not to end up having a stumped hand xD).
PS: I must say I love those plastic bags. They really seem the ones that you use to put rubbish in hahaha.
Junior Beta-Tester since 2.26
Translator of Spanish, Catalan, Euskera and Galician.
Translator of Spanish, Catalan, Euskera and Galician.
Yes, I have also found signs with placenames written behind plastic bags. It's almost as if SCS is trying to reveal something to us...
Roma vest | Firenze
Trieste
Nápoli nord
Brindisi
Nápoli sud
Genova (centro)
Trápani
Réggio (di) Calabria
Catania centro
Like ProMods, SCS should remove these plastic bags and leave the placenames as they are, even if you can't drive there!
Roma vest | Firenze
Trieste
Nápoli nord
Brindisi
Nápoli sud
Genova (centro)
Trápani
Réggio (di) Calabria
Catania centro
Like ProMods, SCS should remove these plastic bags and leave the placenames as they are, even if you can't drive there!
Developer since 2.56
Éirinn go Brách!
Éirinn go Brách!
We try to make our signs 1:1 as in reality. SCS makes their signs look more or less like in real life, but it's a simplified version. They look like Italian signs, but they're not as messy and full of city/district names. SCS uses almost only the names of the cities that are available in the game.
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek
Of course they're useful for this game's purpose. I never said otherwise.
If you hit a dead end barrier, you probably did something wrong, trying to go somewhere where it's not accessible because of scale
If you hit a dead end barrier, you probably did something wrong, trying to go somewhere where it's not accessible because of scale
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek
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