[HOTFIX][1.91] Promods Lighting System, reworked
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Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
It is possible, but results may vary.
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Don't ask us for a release date; we don't know either.
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Don't ask us for a release date; we don't know either.
OK thanks. And sorry for missing that reply.MandelSoft wrote:To quote myself:MandelSoft wrote:No. There are multiple proper environment mods that do just that. However, mods that change the streetlight colours often do this for the standard game and are usually not fully compatible with our models, and usually the lamps give the wrong colour of lights in these mods. This is why we do like to change the streetlights, but doing the weather too seems to be redundant.
Cheers,
tkk7406, an , , who beta-tests, moderates and develops at Promods
tkk7406, an , , who beta-tests, moderates and develops at Promods
I'm waiting you to put this fix directly into the 2.0 version as soon as possible .
ProMods Language Translator
2.0 won't be released for several months but the latest version of the 1.17 compatibility patch includes this patch and the AI lights patch so you only need:
1) the default 3 promods files
2) the 1.17 patch
1) the default 3 promods files
2) the 1.17 patch
Bugs are love, bugs are life
Exactly. The team will need a lot of time to merge their content with the DLC. In the video they say 6 months but something tells me that they will need a bit more than that.adgjl wrote:2.0 won't be released for several months
Cheers,
tkk7406, an , , who beta-tests, moderates and develops at Promods
tkk7406, an , , who beta-tests, moderates and develops at Promods
I'm staying now and trying to think how will be possible to merge 2 differents town ? Some of the streets will be removed, or the promods part will be added to each city ?
ProMods Language Translator
It's very hard, that's why it's gonna take quite long. But in the end we will get the best of the best
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Theoretically, once the DLC is released, ProMods will be out in two versions, one with ProMods Scandinavia and one with DLC Scandinavia. Then after some months they will have DLC Scandinavia improved by ProMods. But that's still far away.DubLuV wrote:I'm staying now and trying to think how will be possible to merge 2 differents town ? Some of the streets will be removed, or the promods part will be added to each city ?
Cheers,
tkk7406, an , , who beta-tests, moderates and develops at Promods
tkk7406, an , , who beta-tests, moderates and develops at Promods
- plykkegaard
- Posts: 2551
- Joined: 19 Sep 2014 19:18
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- Location: Jylland
- Contact:
Complete rebuild using images/sketches from old parts, you can reuse models and textureDubLuV wrote:I'm staying now and trying to think how will be possible to merge 2 differents town ?
You can replace sectors but they are quite large compared to a single town, bacground stuff can be copied in whole but I would rather rebuild based on images
3D Artist - Moderator - Beta tester