[REL] Realistic Russian highways, Better tr. flow and other mods

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brainiac
Posts: 1766
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Location: Belgrade, Serbia

19 Feb 2017 19:15

[Load order]
For all users:
"And generally, each Better traffic flow for *** should be right above original *** mod."
IS NO LONGER CORRECT!!! USE ONLY
"Or, first could be:
******
Then original mods."
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

19 Feb 2017 19:16

Thank you, I'll try pulling down the Flows and see what it does.

Also wanted to know if the order has changed for using PM + Rusmap + SR + PB map ?

Are they still above the original files ?

Later I will test those combinations again and post my findings. I see the order has changed, thx, testing now.

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brainiac
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Location: Belgrade, Serbia

19 Feb 2017 19:20

No, pull them up! Always above.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

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Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

19 Feb 2017 19:23

Thx, doing that now.

Small update, pulling them up as you say in the Readme, had little effect on that stretch of road, it's a persistent pesky bug, showing every time I drive towards Ukraine, haven't fully tested Košice again, as I'm having my dinner right now and will try later in the evening. I'm using SR map again, correctly installed and officially arranged like in their Readme file.

I'll post my findings of that full test later.

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brainiac
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Location: Belgrade, Serbia

19 Feb 2017 20:10

It's my turn for testing.
Where are walls? I want to remove them.
EDIT:
With your minimal load order, I successfully arrived from Ukraine to Košice, with 140 km/h. Everything was OK. And with Southern region and again everything is fine.

I forget to update sign definition in Better traffic flow for Promods 2.12 and 2.15 and I removed invisible walls on interchagne M3xM35.
Both and Rebuilt Hungarian interchanges will be soon updated.
Last edited by brainiac on 19 Feb 2017 22:32, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

19 Feb 2017 22:02

Sorry for my late reply, was temporarily cut short and couldn't resume, O.K. then, I'll retry now and tell you if I get your same results. See ya.

Also thank you for updating the signage in a few days.

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brainiac
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Location: Belgrade, Serbia

19 Feb 2017 22:50

"in a few days"
Today, I am waiting for uploading to sharemods.
EDIT: I fixed several bugs on Better traffic flow on EAA and there are some updates. Soon link will be updated.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

User avatar
Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

20 Feb 2017 00:28

That estimate was made incorrectly, of course, but the good news came also, I finally got it working again, there was no error made by you, simply a misunderstanding between this computer and this game, because your mod files have been clearly twisted so many times on this computer and by doing that they got corrupted, I deleted them and redownloaded them again and installed them. I was able to get to the same places you tested, once more, with no pesky little bugs or road holes or dissapearing town acts. Thank you for bearing this with me, I know it wasn't easy having to hear about different testing results, but now I got them exactly the same as yours. Best of luck and good night.

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brainiac
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Location: Belgrade, Serbia

22 Feb 2017 01:24

I replaced 12 one-lane interchanges with 2-lane of same type: all in Italy, Switzerland and Czech.
Better traffic flow for 2.15 is updated.
I did same with 9 interchanges on Rusmap, so Better traffic flow for Rusmap is updated.

As Eryman will work on M7 and Szeged, so I won't touch them anymore. I will try to protect my work in Hungary with rebuilding of Budapest.
Plans for next countries are changed: Soon or later, Promods will rebuild Finland, Czech, Switzerland and Italy, but we don't know will aldimator (or someone other) ever rebuild his standard interchanges. And I miss 4-5 lanes on Moscow ring road. Same for EAA.
Therefore, next maps for rebuilding interchanges and highways are Rusmap and EAA. Good thing is that landscape on both maps is already real, so I don't need to change it, unlike in Hungary.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

Devilagent
Posts: 284
Joined: 26 Aug 2013 08:32
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Location: Amsterdam, the Netherlands

22 Feb 2017 22:18

Great addon brainiac! Finally someone replaces those super annoying one lane interchangers. I guess eventually Promods will replace them with custom interchangers, but that seems too far away:)



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