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Re: [REL/WIP] MaghrebMap

Posted: 24 Dec 2021 22:03
by fedeg_1
What is the loading order?, to use with the other maps.

Re: [REL/WIP] MaghrebMap

Posted: 24 Dec 2021 22:07
by markus1725
Can you find in the Working Check thread too, the fix is above Middle East and the other Maghreb files above Volga Map, so it works for me, feel free to use it so.

Re: [REL/WIP] MaghrebMap

Posted: 26 Dec 2021 19:53
by fedeg_1
I just tried this map, and it looks beautiful. But there is an absolutely important issue, it lacks optimization. I went from Algeciras to the port area of this mod, and it is intolerable to be able to play well. I had drops to the point of playing with 10 to 15 fps. In all the rest of the map I do not have these serious problems, not even with the maps of Terra, which are extremely detailed. I think most players don't have (and less so in these days..) powerful graphics like a 3090.

Re: [REL/WIP] MaghrebMap

Posted: 26 Dec 2021 21:20
by EdgeGladiator
Thank you for your opinion, we are working on a next version with less bugs or fps issues like the ones you indicated.

Re: [REL/WIP] MaghrebMap

Posted: 27 Dec 2021 20:22
by brainiac
fedeg_1 wrote:
26 Dec 2021 19:53
I just tried this map, and it looks beautiful. But there is an absolutely important issue, it lacks optimization. I went from Algeciras to the port area of this mod, and it is intolerable to be able to play well. I had drops to the point of playing with 10 to 15 fps. In all the rest of the map I do not have these serious problems, not even with the maps of Terra, which are extremely detailed. I think most players don't have (and less so in these days..) powerful graphics like a 3090.
With modded Brutal traffic mod I am happy if I have 15 fps, so it depends.

Re: [REL/WIP] MaghrebMap

Posted: 28 Dec 2021 04:31
by CS-TMT
Experiencing that as well, though I have such issues in some other places (ROEX Sibiu area, most cities in Southern Region, most cities in Rusmap, most eastern part of Road to Asia from Caspian Sea onwards) even if I disable all traffic mods. This on a i9-9900KF with a GTX1060 6GB and at 32GB RAM.
Back in my previous PC with a i5-4650K with a GTX650TI 1GB with 8GB of RAM on ETS2 v1.38 I didn't have such issues apart from ROEX Sibiu.

Re: [REL/WIP] MaghrebMap

Posted: 01 Jan 2022 04:15
by dalmatian666
I think its cause your computer is bottlenecked by the gtx1060 depending on what resolution your running the game in. i have a similar cpu (i9-9900k), but a vastly better gpu (max-p rtx 2080) and 64gb ram in my laptop and i have no such issues with fps. havent tried this map yet since im waiting for a compatibility update for 2.60 promods. but yeah i use roex 3.3, rusmap, promods 2.60, corfu, road to asia and get a constant 60fps, and thats in 4k max settings and upscaled. i do suggest maybe trying to run it in either 1080p or 1440p and see if you get a fps improvement if your also running it in 4k

Re: [REL/WIP] MaghrebMap

Posted: 01 Jan 2022 08:24
by SETrucker
I just got a 4k screen with 144hz with AMD Free sync and I have Ryzen 9, 32GB frame, 5700XT 8GB I have not had time to tes Euro Trucker
yet changed up from a regular 1920x2160 screen 144hz with AMD Free Sync but I have not had time to make settings in the game yet ...

Re: [REL/WIP] MaghrebMap

Posted: 02 Jan 2022 03:41
by CS-TMT
dalmatian666 wrote:
01 Jan 2022 04:15
I think its cause your computer is bottlenecked by the gtx1060 depending on what resolution your running the game in. i have a similar cpu (i9-9900k), but a vastly better gpu (max-p rtx 2080) and 64gb ram in my laptop and i have no such issues with fps. havent tried this map yet since im waiting for a compatibility update for 2.60 promods. but yeah i use roex 3.3, rusmap, promods 2.60, corfu, road to asia and get a constant 60fps, and thats in 4k max settings and upscaled. i do suggest maybe trying to run it in either 1080p or 1440p and see if you get a fps improvement if your also running it in 4k
Waiting for b€tt€r days to upgrade my video card. They're prohibitive right now :cry:
As for the resolution, I'm running at my monitor's standard resolution, 1920*1200 and scaled at 100%. But yeah, I know I need to upgrade my video card, as well for another of my hobbies which is even more resourse-hungry, Prepar3D or Microsoft Flight Simulator 2020.
The thing is that on vanilla map and ProMods maps (+ME +Red Sea) I don't have any issues. All clear and stable at 60fps, but on other maps as soon as it decreases to 50fps it turns into a slideshow and if I put vsync to half my monitor refresh rate (60Hz so 30fps) it gets unplayable. In fact strangely anything below 40fps makes it unplayable :| :?

Re: [REL/WIP] MaghrebMap

Posted: 05 Jan 2022 13:00
by EdgeGladiator
Hello everyone.

We are still preparing the new version of the mod. The good news is, we've managed to sort out the crash and compatibility issues with ProMods, as well as our companies issues with them.

Otherwise, here is some image of the town of Zaltan in Libya :

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